Template:Extra info: Difference between revisions
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-->{{#ifeq:{{{aquatic|}}}|yes|<li>This creature is aquatic.}}<!-- | -->{{#ifeq:{{{aquatic|}}}|yes|<li>This creature is aquatic.}}<!-- | ||
-->{{#ifeq:{{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|<li>Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target.|<li>Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.}}<!-- | -->{{#ifeq:{{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|<li>Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target.|<li>Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.}} }}<!-- | ||
-->{{#ifeq: {{{flyover|}}}|yes|<li>Can be [[flying|flown]] over}}<!-- | -->{{#ifeq: {{{flyover|}}}|yes|<li>Can be [[flying|flown]] over}}<!-- | ||
-->{{#switch:{{{solid|}}}|yes=<li>Cannot be walked on/through|no=<li>Can be walked on/through}}<!-- | -->{{#switch:{{{solid|}}}|yes=<li>Cannot be walked on/through|no=<li>Can be walked on/through}}<!-- |
Revision as of 20:03, 9 September 2019
This template defines the table "ExtraInfo". View table.To be used only in the Extra variable in Template:Character and Template:Item.
variable | possible values | output |
---|---|---|
aquatic | yes | This creature is aquatic. |
isswarmer (if swarmbonus not specified) | yes | Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target. |
swarmbonus (and isswarmer is specified) | ye | Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target. |
flyover | yes | Can be flown over. |
solid | yes/no | Can/cannot be walked on/through |
twohanded | yes | Requires two hands to wield |
metal | yes | Made out of Metal |
lightprojectile | yes | Light projectiles |
cursed | yes | Cannot be unequipped |
empsensitive | yes | EMP Sensitive |
exoticfood | yes | Exotic food |
destroyonunequip | yes | Destroyed when unequipped |
spectacles | yes | Corrects vision |
carrybonus | integer | +(number) to max carry weight |
savemodifier, savemodifieramt | string,int | (number) vs. (savemodifier) |
reflect | int | Reflects {{{reflect}}}% of damage, rounded up |
movespeedbonus | int | {{{movespeedbonus}}} Movespeed |
extrainfo | any other info that does not fit |