Template:Extra info: Difference between revisions
Jump to navigation
Jump to search
(extra info parameters for hagadias update) |
(added hidden, energycellrequired, temponenter) |
||
Line 3: | Line 3: | ||
Cargo Storage | Cargo Storage | ||
-->{{#cargo_store:_table=ExtraInfo|Info={{#ifeq: {{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|Swarm Alpha: +{{{swarmbonus}}}, |Swarmer, }} | -->{{#cargo_store:_table=ExtraInfo|Info={{#ifeq: {{{isswarmer|}}}|yes|{{#if:{{{swarmbonus|}}}|Swarm Alpha: +{{{swarmbonus}}},,, |Swarmer,,, }} | ||
}} {{#ifeq: {{{aquatic|}}}|yes|Aquatic, | }} {{#ifeq: {{{aquatic|}}}|yes|Aquatic,,, | ||
}} {{#ifeq: {{{flyover|}}}|yes|Flyover, | }} {{#ifeq: {{{flyover|}}}|yes|Flyover,,, | ||
}} {{#switch:{{{solid|}}}|yes=Solid, |no=NotSolid, | }} {{#switch:{{{solid|}}}|yes=Solid,,, |no=NotSolid,,, | ||
}} {{#ifeq: {{{twohanded|}}}| yes |Two Handed, | }} {{#ifeq: {{{twohanded|}}}| yes |Two Handed,,, | ||
}} {{#ifeq: {{{metal|}}} | yes |Metal, | }} {{#ifeq: {{{metal|}}} | yes |Metal,,, | ||
}} {{#ifeq: {{{lightprojectile|}}} | yes |Light Projectiles, | }} {{#ifeq: {{{lightprojectile|}}} | yes |Light Projectiles,,, | ||
}} {{#ifeq: {{{penetratingammo|}}} | yes |Penetrating Ammo, | }} {{#ifeq: {{{penetratingammo|}}} | yes |Penetrating Ammo,,, | ||
}} {{#ifeq: {{{omniphaseprojectile|}}} | yes |Omniphase Projectiles, | }} {{#ifeq: {{{omniphaseprojectile|}}} | yes |Omniphase Projectiles,,, | ||
}} {{#if: {{{shotcooldown|}}} |Shot cooldown {{{shotcooldown}}} | }} {{#if: {{{shotcooldown|}}} |Shot cooldown {{{shotcooldown}}},,, | ||
}} {{#ifeq: {{{cursed|}}} | yes |Cursed, | }} {{#ifeq: {{{cursed|}}} | yes |Cursed,,, | ||
}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive, | }} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive,,, | ||
}} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food, | }} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food,,, | ||
}} {{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped, | }} {{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped,,, | ||
}} {{#ifeq: {{{spectacles|}}} | yes |Corrects Vision, | }} {{#ifeq: {{{spectacles|}}} | yes |Corrects Vision,,, | ||
}} {{#if: {{{carrybonus|}}} |{{{carrybonus}}} to max carry weight, | }} {{#if: {{{carrybonus|}}} |{{{carrybonus}}} to max carry weight,,, | ||
}} {{#if: {{{movespeedbonus|}}}|{{{movespeedbonus}}} Movespeed, | }} {{#if: {{{movespeedbonus|}}}|{{{movespeedbonus}}} Movespeed,,, | ||
}} {{#switch: {{{uniquechara|}}}|yes=Unique, | }} {{#switch: {{{uniquechara|}}}|yes=Unique,,, | ||
}} {{#switch: {{{pettable|}}}|yes=Pettable,|no=NoPettable, | }} {{#switch: {{{pettable|}}}|yes=Pettable,,,|no=NoPettable,,, | ||
}} {{#if: {{{flametemperature|}}}|{{{flametemperature}}} flame temperature, | }} {{#if: {{{flametemperature|}}}|{{{flametemperature}}} flame temperature,,, | ||
}} {{#if: {{{bleedliquid|}}}|{{{bleedliquid}}} blood, | }} {{#if: {{{bleedliquid|}}}|{{{bleedliquid}}} blood,,, | ||
}} {{#if: {{{liquidburst|}}}|{{{liquidburst}}} liquid burst, | }} {{#if: {{{liquidburst|}}}|{{{liquidburst}}} liquid burst,,, | ||
}} {{#if: {{{hidden|}}}|Hidden at {{{hidden}}},,, | |||
}} {{#ifeq: {{{energycellrequired|}}}|yes|energy cell required,,, | |||
}} {{#if: {{{temponenter|}}}|{{{temponenter}}}Temp on enter,,, | |||
}} {{{extrainfo|}}} }}<!-- | }} {{{extrainfo|}}} }}<!-- | ||
Line 53: | Line 56: | ||
-->{{#if:{{{liquidburst|}}}|<li>Explodes into [[{{{liquidburst}}}]] on death}}<!-- | -->{{#if:{{{liquidburst|}}}|<li>Explodes into [[{{{liquidburst}}}]] on death}}<!-- | ||
-->{{#if:{{{bleedliquid|}}}|<li>Bleeds [[{{{bleedliquid}}}]] }}<!-- | -->{{#if:{{{bleedliquid|}}}|<li>Bleeds [[{{{bleedliquid}}}]] }}<!-- | ||
-->{{#if: {{{hidden|}}}|<li>[[Hidden]] at difficulty {{{hidden}}}}}<!-- | |||
-->{{#ifeq: {{{energycellrequired|}}}|yes|<li>An [[Energy cell]] is required to power this item}}<!-- | |||
-->{{#if: {{{temponenter|}}}|<li>Temperature change of {{{temponenter}}}T upon contact}}<!-- | |||
-->{{#if:{{{extrainfo|}}}|<li>{{{extrainfo}}} }} | -->{{#if:{{{extrainfo|}}}|<li>{{{extrainfo}}} }} | ||
</ul></includeonly><noinclude><!---- | </ul></includeonly><noinclude><!---- |
Revision as of 23:09, 1 December 2019
This template defines the table "ExtraInfo". View table.To be used only in the Extra variable in Template:Character and Template:Item.
variable | possible values | output |
---|---|---|
aquatic | yes | This creature is aquatic. |
isswarmer (if swarmbonus not specified) | yes | Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target. |
swarmbonus (and isswarmer is specified) | ye | Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target. |
flyover | yes | Can be flown over. |
solid | yes/no | Can/cannot be walked on/through |
twohanded | yes | Requires two hands to wield |
metal | yes | Made out of Metal |
lightprojectile | yes | Light projectiles |
shotcooldown | dice string (ex: 1d4) | Cooldown turns required between missile weapon shots |
penetratingammo | yes | Projectile penetrates through targets |
omniphaseprojectile | yes | Projectile is omniphase (can hit creatures regardless of phase) |
cursed | yes | Cannot be removed once equipped |
empsensitive | yes | EMP Sensitive |
exoticfood | yes | Exotic food |
destroyonunequip | yes | Destroyed when unequipped |
spectacles | yes | Corrects vision |
carrybonus | integer | +(number) to max carry weight |
savemodifier, savemodifieramt | string,int | (number) vs. (savemodifier) |
reflect | int | Reflects {{{reflect}}}% of damage, rounded up |
movespeedbonus | int | {{{movespeedbonus}}} Movespeed |
uniquechara | yes | This creature is unique |
pettable | yes/no | This creature is/is not pettable |
liquidburst | liquid name | Explodes into (liquid) on death |
flametemperature | int | Bursts into flames at (number)T |
bleedliquid | liquid name | Bleeds (liquid) |
extrainfo | any other info that does not fit |