Template:Skill: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(added npconly as a new argument)
mNo edit summary
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<noinclude>{{#cargo_declare:_table=Skills|
<noinclude>{{#cargo_declare:_table=Skills
Class=List (/) of Page|
|Class=List (/) of Page
RequiredStats=List (,) of Wikitext string|
|RequiredStats=List (,) of Wikitext string
Cost=Integer|
|Cost=Integer
PrerequisiteSkill=List (,) of Page|
|PrerequisiteSkill=List (,) of Page
Cooldown=Integer|
|Cooldown=Integer
Description=Text|
|Description=Wikitext
SkillID=String|
|SkillID=String
NPConly=Boolean}}</noinclude><includeonly>{{#cargo_store:_table=Skills|
|NPConly=Boolean
Class={{{class|}}}|
|JoinKey=String}}</noinclude><includeonly>{{#cargo_store:_table=Skills
RequiredStats={{{req|}}}|
|Class={{{class|}}}
Cost={{{cost|}}}|
|RequiredStats={{{req|}}}
PrerequisiteSkill={{{prereq|}}}|
|Cost={{{cost|}}}
Cooldown={{{cd|}}}|
|PrerequisiteSkill={{{prereq|}}}
Description={{{desc|}}}|
|Cooldown={{{cd|}}}
SkillID={{{id|}}}|
|Description={{{desc|}}}
NPConly={{{npconly|no}}}}} [[Category:Skills and Powers]]
|SkillID={{{id|}}}
{{#invoke:infobox|infobox
|NPConly={{{npconly|no}}}
|JoinKey={{FULLPAGENAME}}
}}<!--
 
  CONTENT START
 
-->{{#invoke:infobox|infobox
| image = none
| image = none
| rows =
| rows =
Line 22: Line 28:
<!--required skill that must be taken before. Make sure they're wikipage links.-->
<!--required skill that must be taken before. Make sure they're wikipage links.-->
{{#if: {{{prereq|}}} | {{infobox row|Prerequisite Skills|{{consecutive links|{{{prereq}}}}}}} }}
{{#if: {{{prereq|}}} | {{infobox row|Prerequisite Skills|{{consecutive links|{{{prereq}}}}}}} }}
{{#if: {{{cost|}}}  | {{infobox row|Cost|{{{cost}}} }} }}
{{#if: {{{cost|}}}  | {{infobox row|Cost|{{{cost}}} sp }} }}
<!--required stat, and how much of it.-->
<!--required stat, and how much of it.-->
{{#if: {{{req|}}}    | {{infobox row|Requirements|{{{req}}} }} }}
{{#if: {{{req|}}}    | {{infobox row|Requirements|{{{req}}} }} }}
<!-- Is it an active effect with a cooldown?-->
{{#if: {{{cd|}}}    | {{infobox row|Base Cooldown|{{{cd}}} }} }}
<!--the id used for the related cs file. also confusingly called Class-->
<!--the id used for the related cs file. also confusingly called Class-->
{{#if: {{{id|}}}    | {{infobox row|ID|{{{id}}} }} }}  
{{#if: {{{id|}}}    | {{infobox row|ID|{{{id}}} }} }}  
Line 30: Line 38:
{{#if: {{{npconly|}}}    | {{infobox row|NPC Only|{{{npconly}}} }} }}  
{{#if: {{{npconly|}}}    | {{infobox row|NPC Only|{{{npconly}}} }} }}  
}}
}}
{{#if: {{{desc|}}}  | {{Qud quote|{{{desc}}} }} }}
{{#if: {{{desc|}}}  | {{Qud quote|{{{desc}}} }} }}[[Category:Skills]]
</includeonly><noinclude>
</includeonly><noinclude>
{{Doc}}
[[Category:Cargo Store Templates]]
[[Category:Cargo Store Templates]]
{{Doc}}
</noinclude>
</noinclude>

Latest revision as of 13:03, 2 July 2022

This template defines the table "Skills". View table.

{{Skill
| class=
| req=
| cost=
| prereq=
| cd=
| desc=
| id=
}}
Hook and Drag
Cost

150 sp

Requirements

23 Strength

Base Cooldown

50

Activated; cooldown 30.
You make an attack with your axe at an adjacent opponent. If you hit and penetrate at least once, you dismember one of their limbs at random and they start bleeding (1-2 damage per turn. toughness save; difficulty 35). Additionally, your axe attacks that penetrate have a percentage chance to dismember: 3% for one-handed axes and 6% for two-handed axes.