Temporal Fugue: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{As Of Patch|2.0.201.48}}
{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Mental
| type = Mental
| cost = 5
| cost = 5
| id = TemporalFugue
| id = TemporalFugue
| code = d1
| startingmutation = yes
| gameversion = 2.0.206.63
| desc = You quickly pass back and forth through time creating multiple copies of yourself.
| desc = You quickly pass back and forth through time creating multiple copies of yourself.


Line 18: Line 18:


The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.
The copies will last until they are killed, or for a number of rounds as determined by mutation level before simply disappearing. They will not leave behind any of the items they were created with upon dying or disappearing, and any of these items that are somehow removed from their inventory will disappear along with them. They will leave behind any items they acquired after their creation, however.
They will make liberal use of abilities and items. Of special note are those which may destroy objects such as {{favilink|Disintegration}} and {{favilink|Resonance grenade mk I|Resonance Grenades}}.
== Formulas ==
== Formulas ==
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
The following formulas are used to determine duration (rounded down) and number of copies (rounded down) based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=TemporalFugue}}
Line 40: Line 42:
| 1
| 1
| 20 rounds
| 20 rounds
| 1 copies
| 1 copy
|-
|-
| 2
| 2
| 22 rounds
| 22 rounds
| 1 copies
| 1 copy
|-
|-
| 3
| 3
Line 179: Line 181:
|}
|}


</div>
</div>
</div>


<div style="margin-right: 2.5em;">
== Ability Cooldown ==
{{willpower cooldown table | 200 }}


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==
Line 188: Line 192:
* Allows the player to create multiple versions of themselves to fight for them
* Allows the player to create multiple versions of themselves to fight for them
* Copies will possess all of the players attributes and abilities
* Copies will possess all of the players attributes and abilities
* Copies can use powerful single use items like tonics and grenades without depleting the player's inventory
=== Disadvantages ===
=== Disadvantages ===
* Very high cost at character creation
* Very high cost at character creation
* Very long cooldown
* Very long cooldown
* Duration and number of copies scales slowly with mutation levels
* Duration and number of copies scales slowly with mutation levels
* Copies may require careful micromanagement to avoid using the player's dangerous items and abilities in harmful ways
==Creatures with Temporal Fugue==
{{Creatures with the mutation|Temporal Fugue}}
== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}

Navigation menu