Torch: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(added table for level of light)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Aliases|names=torch}}
{{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;ytorch (unburnt&amp;y)}}
| title = {{Qud text|torch}}
| image = torch unburnt.png
| image = torch.png
| weight = 1
| weight = 1
| commerce = 1.0
| featureweightinfo = yes
| commerce = 1
| lightradius = 4
| id = Torch
| tilecolors = wR
| renderstr = *
| renderstr = *
| id = Torch
| extra = {{Extra info|flametemperature = 550 | temponhit = 3d20 | temponhitmax = 400}}
| lightradius = 4
| inheritingfrom = LightSource
| inheritingfrom = LightSource
| desc = A length of brinestalk wrapped in oil-soddened cloth.~J211
| dynamictable = {{Dynamic object|Items|Torch}}
| desc = A length of brinestalk wrapped in oil-sodden cloth.
| categories = Light Sources
| categories = Light Sources
| gameversion = 2.0.206.57
}}
}}
The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]].
<!-- END QBE -->
The {{name}} is the first [[light source]] the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. This is sufficient to [[Burning|burn]] {{Favilink|web|plural}} with 1-2 attacks.
 
Because there is no combat stats attached to it, by default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]].
==Levels of Fuel==
==Levels of Fuel==
A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left.
A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left.
Line 36: Line 44:
|{{qud text|nearly extinguished}}
|{{qud text|nearly extinguished}}
|}
|}
[[Category:Wants Animated Sprite]]
[[Category:Wants Alternate Sprites]]
19,173

edits

Navigation menu