Torch

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Revision as of 17:24, 18 April 2020 by imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.5.
torch (unburnt)
Torch unburnt.png
$
1.00
Commerce Value
1
lb.
Weight
Character

*

ID?Use this ID to Wish for the item

Torch

Light Radius?This object acts as
a light source

4

Extra Info:
  • Bursts into flames at 550T
torch (unburnt)

A length of brinestalk wrapped in oil-soddened cloth.

Perfect

The torch (unburnt) is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the temperature is increased by 3d203-60 (Avg: 31.5), but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the Cudgel weapon skill and deal ♥1d21-2 (Avg: 1.5) damage with a maximum of 4 PV.

Levels of Fuel

A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left.

Turns Left Display (lit) Display (unlit)
5000-3501 blazing unburnt
3500-2001 bright half-burnt
2000-501 dim mostly burnt
500-1 smouldering nearly extinguished