User:Egocarib: Difference between revisions

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{{#cargo_query:
  | tables    = ItemsTable=IT, GeneralData=GD
  | join on  = IT.ObjectID=GD.ObjectID
  | fields    = CONCAT('{{(}}favilink id{{!}}',GD.ObjectID,'{{)}}')=Page
  | where    = WornOn='Arm' AND GD._pageNamespace='0'  AND Skill <> 'Shield'
  | format    = list
  | order by  = GD.Tier,GD.PlainName
  | delimiter = &nbsp;<span style="color:#155352;">-</span>&nbsp;</span><span style="display:inline-block">|intro=<span style="display:inline-block">|outro=</span>
  | default  =
  }}
<div style="float:right;padding:0 3em 1em 3em;margin:1em;background:#0f3b3a;">
<div style="float:right;padding:0 3em 1em 3em;margin:1em;background:#0f3b3a;">
===My Pages===
===My Pages===

Latest revision as of 21:47, 22 December 2022

My Pages

Other Useful Pages

CSS

User CSS

JS

User JS

egocarib

A peculiar contraption.

Also known as exsanguination microtubules in some parasangs.

Perfect

Wiki to do list:

  • Add cargo queries to Damage page showing all things that cause certain types of damage (would require storing more data in Cargo that isn't currently)
  • Revisit Item and Character infoboxes.
  • Update the Inventory section of the Character infobox to show PV/Damage.
    • Add better hover tooltips to the Inventory section
  • Fix <math> equations so they don't overflow page containers.
  • Eventually migrate Mobile.css styles into Gadget-mobile.css when things feel stable.
    • (not sure if this is still accurate/relevant after wiki move)



Page Values

Add ?action=pagevalues to the end of a page URL to see its page values, including cargo store data.

Example of how to use the debug console when editing/creating a Module

frame=mw.getCurrentFrame()
frame.args={someArg='this is the argument'}
val = frame.args.someArg
mw.log(val)

<outputs this is the argument>

val2 = frame:preprocess(val)

<expands any templates if they were passed into the argument>

mw.logObject(frame.args)

<shows the full structure of the frames.args object>