User:Teamtoto/Bug Hall of Fame: Difference between revisions

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* Jotun failed to spawn in his home for several patches. Many sad laments for missing Jotun were made.
* Jotun failed to spawn in his home for several patches. Many sad laments for missing Jotun were made.
* In the early stages of the mutation rework during Tomb of the Eaters, there was a rewrite of how stats were applied and removed to make it simpler. There were still bugs though, which caused a couple of hall of fame moments:
* In the early stages of the mutation rework during Tomb of the Eaters, there was a rewrite of how stats were applied and removed to make it simpler. There were still bugs though, which caused a couple of hall of fame moments:
** [[Time Dilation]]'s stat shifts applied incorrectly against enemies, granting them higher quickness which did not run out. This caused players with time dilation and Evil Twin to eventually get QN into the thousands.
** [[Time Dilation]]'s stat shifts unapplied incorrectly against enemies, granting them more quickness than the dilation originally decreased, and it did not run out. This caused players with time dilation and Evil Twin to eventually get QN into the thousands.
* Hobble (-50MS) could stack to 0 MS, causing moving to either an infinite amount of time, eventually resolving in death, or be infinitely fast, depending on the patch.
* Hobble (-50MS) could stack to 0 MS, causing moving to either take an infinite amount of time, eventually resolving in death, or be infinitely fast, depending on the patch.
* To test cardiac arrests (currently only an effect that's in Chaos's mod, Sifra), snapjaw bites were given the property to cause it. This was accidentally pushed live.
* To test cardiac arrests (currently only an effect that's in Chaos's mod, Sifra), snapjaw bites were given the property to cause it. This was accidentally pushed live.
* The reflective shielding property, was put on bears for debugging cherubs, and was accidentally pushed live. This was quickly fixed the following day, but gained a new identity and cult status as "mirrorbears". Once the fix was live, unormal sent the message, "rip mirrorbear june 13, 2020-june 14, 2020".  
* The reflective shielding property, was put on bears for debugging cherubs, and was accidentally pushed live. This was quickly fixed the following day, but gained a new identity and cult status as "mirrorbears". Once the fix was live, unormal sent the message, "rip mirrorbear june 13, 2020-june 14, 2020".  

Revision as of 15:38, 8 April 2021

stone plaque

Words are etched onto the stone facade.
It reads:
  Here we enshrine the greatest bugs of all time.
  May they be remembered throughout history.
       - Dij

Perfect

These are bugs that are fixed and no longer in the game, or still exist because it was recently rebroken/marked as wontfix. I did my best to organize them in chronological order, but memory is a fickle thing.

This is also clearly subjective, but that's why it's on my user page and not the main namespace. Feel free to add things though!

  • On the faction page, the text erroneously repeated the selected faction's interests too many times if they only liked one thing. An example output:

Worms are interested in trading secrets about all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, all underground locations, and sultans they admire or despise. They're also interested in hearing gossip that's about them.

  • Jotun failed to spawn in his home for several patches. Many sad laments for missing Jotun were made.
  • In the early stages of the mutation rework during Tomb of the Eaters, there was a rewrite of how stats were applied and removed to make it simpler. There were still bugs though, which caused a couple of hall of fame moments:
    • Time Dilation's stat shifts unapplied incorrectly against enemies, granting them more quickness than the dilation originally decreased, and it did not run out. This caused players with time dilation and Evil Twin to eventually get QN into the thousands.
  • Hobble (-50MS) could stack to 0 MS, causing moving to either take an infinite amount of time, eventually resolving in death, or be infinitely fast, depending on the patch.
  • To test cardiac arrests (currently only an effect that's in Chaos's mod, Sifra), snapjaw bites were given the property to cause it. This was accidentally pushed live.
  • The reflective shielding property, was put on bears for debugging cherubs, and was accidentally pushed live. This was quickly fixed the following day, but gained a new identity and cult status as "mirrorbears". Once the fix was live, unormal sent the message, "rip mirrorbear june 13, 2020-june 14, 2020".
  • Ovens were updated to constantly emit ambient heat. This heat could not dissapate enough and cause all ovens to burst into flames.
  • A debug output for generating sultan history was left in in one patch, causing all statues and engrave/painted items to start with "(concept) (concept), (continues as normal)". Popular phrases from this bug include "cliff cliff", "berry youberry".
  • A bug with wearing equipment with the yurtmat part(vine-weave tunic, grassy yurtmat, leafy helm) caused QN to increase to 2000 and DV to increase to 10 when stepping on anything that had the "vine" in the name. Anything, including vinewafers. It also refused to clear.

Real good ones that still exist

  • The second floor of desert villages collapses to the first floor.
  • There is no character limit on names. Any sufficiently long names will cause display errors in multiple places in the console UI.