User talk:Teamtoto: Difference between revisions

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==TODO:==
== Template:In category ==
!!!replace every wikitext in templates to Pages!!!!!


===Item Template===
Template:In_category seems to be missing certain things. For example, on the Modding: Overview, the page [[Modding: Maps]] is not included even though it's in the Modding category.
* <s>add healing row for food, should take dice module parse</s> Done ish
* add new template that talks about its unique eating message?!
* where should other things like confuseoneat, teleportoneat, refresh all cooldowns on eat go?
** its own template that contains the required arguments?
** just a page ? String????????????????
* <s>figure out what the difference between snack/meal is</s> snacks give 200 satiation, where a meal will always bring the player up to "sated" no matter what. (1200)
* add if meat/plant/fungus
* cooking ingredient type


===character template===
[[User:Egocarib|egocarib]] ([[User talk:Egocarib|talk]]) 02:35, 7 September 2019 (UTC)
* better implement stats and use the new dice module
* add rows for things like hidden (y/n)? include difficulty?
* so many traits that are unique to themselves:
**explode into goop on death (and what kind)
**stony bite/lithofexing-> could be relegated to the bite/stony gaze object?
**drunkonhit
**thirstonhit
**temperatureonhit
**stickonhit
**quenchonhit
**quzdumelee
**vomitonhit
**poisononhit
**diseaseonhit
**boomonhit (neutron flux)
**blinkondamage
* hero bonuses??????
* AI type????
* add in equipment or change guaranteed dropps to something less specific.


===inventory===
== PV article notes ==
*specify if inventory item is natural weapon?


===Skill template===
I think the [[PV]] article math is not quite correct, but I'm not sure how to update it. Mostly because I don't know how to make probability formulas. :) I just kind of math it together piece by piece. I'll admit I don't have a very good understanding of probabilities and I don't know how to make this into a true probability "distribution" that adds up to 100.
*migrate it to rows only to call with skill table.
 
* if additional info, link to the skill page?!
Was hoping you could help.
 
Perhaps the issue right now is that the PV article assumes a PV equation of <code>[Penetration Roll] = 1d10 + PV</code>? That's not quite right, as described in the [[Melee combat]] article. The dice roll in there is actually <code>1d10-2</code>, and it has a chance to chain-roll if the maximum value (8) is rolled, adding another roll onto that. This has a few implications:
* The chance of 5 penetrations is not 0 as currently indicated in the PV article. Theoretically you could have an infinite number of penetrations, the probability just approaches 0 and gets really small.
* The other numbers seem close to what I calculated but not quite the same. Here's what I came up with and my notes. I don't know if the notes will make sense to you, but feel free to DM me if you wanna chat about it :P
 
{| class="wikitable"
! Penetrate at least this many times
! Chance with vibro (PV == AV)
! Chance with sharp vibro (PV == (AV + 1))
|-
|1
|99.2%
|99.9%
|-
|2
|47.9232%
|70.9317%
|-
|3
|8.6704%
|21.8791%
|-
|4
|0.3454%
|2.0535%
|-
|5
|0.0013%
|0.0229%
|-
|}
 
 
=== My weird notes ===
<pre>
 
 
VIBRO - NORMAL (Assume 10 AV and 10 PV)
99.2% - penetrate at least once
51.2% - all three rolls made, get a chance to do second roll with 8 bonus
93.6% - penetrate twice
21.6% - all three rolls made, get a chance to do third roll with 6 bonus
78.4% - penetrate 3 times
6.4% - all three rolls made, get a chance to do fourth roll with 4 bonus
48.8% - penetrate 4 times
0.8% - all three rolls made, get a chance to do fifth roll with 2 bonus
    22.1312% - penetrate 5 times
      0.0512% - all three rolls made, get a chance to do 6th roll with 0 bonus
 
VIBRO - NORMAL
----------------------------------
99.2%    = 99.2% to penetrate once
 
51.2% *
93.6%    = 47.9232% to penetrate twice
 
51.2% *
21.6% *
  78.4%  = 8.6704% to penetrate three times
 
51.2% *
21.6% *
  6.4% *
  48.8%  = 0.3454% to penetrate four times
 
51.2% *
21.6% *
  6.4% *
  0.8% *
    22.1312% = 0.0013% to penetrate five times
 
 
 
WITH SHARP (Assume 10 AV and 11 PV)
    99.9% - penetrate at least once
    72.9%  - get to second pen roll with 9 bonus
    97.3% chance to penetrate at least once on this second roll
    34.3% chance to get a third pen roll with 7 bonus
    87.5% chance to penetrate at least once on this third roll
    12.5% chance to get a fourth pen roll with 5 bonus
    65.7% chance to penetrate at least once on this fourth roll
    2.7% chance to get a fifth pen roll with 3 bonus
    27.1% chance to penetrate at least once on this fifth roll
    0.1% chance to get a sixth pen roll with 1 bonus
    27.1% chance to penetrate at least once on this sixth roll
    0.1% chance to get a sixth pen roll with -1 bonus
 
VIBRO + SHARP
---------------
99.9%    = 99.9% to penetrate once
 
72.9%
97.3%    = 70.9317% to penetrate twice
 
72.9% *
34.3% *
  87.5%  = 21.8791% to penetrate thrice
 
72.9% *
34.3% *
  12.5% *
  65.7%  =  2.0535% to penetrate 4x
 
72.9% *
34.3% *
  12.5% *
  2.7% *
    27.1% =  0.0229% to penetrate 5x
</pre>
 
== Broken Queries in Category:Cooking Effects ==
 
All the cargo queries on pages in [[:Category:Cooking Effects]] for the list of items which grant that effect seem to be broken. Some of them seem to be using the <nowiki>{{Food that grants}}</nowiki> template, and in those cases they do generally have a list, but even that template (which I 'think' is just a more cargo-illiterate-friendly way to do a query) is not totally reliable, possibly because it only looks in food, and thus things like neutron flux are not included despite granting cooking effects.
 
==UCX implementation==
Hi! I'm Tots, one of the Community Managers here at Fandom. I'm here to talk with you about the upcoming changes we'll need to make on the wikis when the new [https://community.fandom.com/wiki/User_blog:MisterWoodhouse/Introducing_FandomDesktop,_the_new_look_and_feel_for_desktop_users UCX] is released. We'll need to adapt your current content - mainly the design and implemented code - to ensure they're compatible and operational.
 
Specifically, the UCS will mainly affect the Frontpage, the design (logo, background, favicon, themes), the CSS/JS used, and some templates that will need to adapt their look to fit. It's still several weeks until the wiki will be migrated but I'm here to work alongside you to anticipate all the work regarding review, improvements, and adaptations to the new skin.  
 
If it's alright with you I'll start reviewing the elements I mentioned and describing to you what work should be done. For the design, I can work with the future version and get it set up ahead of time so that once the wiki is migrated it's ready. Regarding the Frontpage, templates, and code, I can work and implement the changes now to have them properly working both in the present and future, but getting all the changes done in advance.
 
Let me know what you think about all of this and we can start working together on the upcoming changes.
 
Thanks!
 
[[User:HeyTots|'''HeyTots''']] https://vignette2.wikia.nocookie.net/joeplayground/images/e/e5/FandomStaff.png [[User Talk:HeyTots|''(Contact)'']] 18:50, 11 May 2021 (UTC)
 
== 206.26 items need to be added to GeneralData ==
 
thanks have a good day

Latest revision as of 01:26, 8 December 2023

Template:In category

Template:In_category seems to be missing certain things. For example, on the Modding: Overview, the page Modding: Maps is not included even though it's in the Modding category.

egocarib (talk) 02:35, 7 September 2019 (UTC)

PV article notes

I think the PV article math is not quite correct, but I'm not sure how to update it. Mostly because I don't know how to make probability formulas. :) I just kind of math it together piece by piece. I'll admit I don't have a very good understanding of probabilities and I don't know how to make this into a true probability "distribution" that adds up to 100.

Was hoping you could help.

Perhaps the issue right now is that the PV article assumes a PV equation of [Penetration Roll] = 1d10 + PV? That's not quite right, as described in the Melee combat article. The dice roll in there is actually 1d10-2, and it has a chance to chain-roll if the maximum value (8) is rolled, adding another roll onto that. This has a few implications:

  • The chance of 5 penetrations is not 0 as currently indicated in the PV article. Theoretically you could have an infinite number of penetrations, the probability just approaches 0 and gets really small.
  • The other numbers seem close to what I calculated but not quite the same. Here's what I came up with and my notes. I don't know if the notes will make sense to you, but feel free to DM me if you wanna chat about it :P
Penetrate at least this many times Chance with vibro (PV == AV) Chance with sharp vibro (PV == (AV + 1))
1 99.2% 99.9%
2 47.9232% 70.9317%
3 8.6704% 21.8791%
4 0.3454% 2.0535%
5 0.0013% 0.0229%


My weird notes



VIBRO - NORMAL (Assume 10 AV and 10 PV)
	99.2% - penetrate at least once
	51.2% - all three rolls made, get a chance to do second roll with 8 bonus
		93.6% - penetrate twice
		21.6% - all three rolls made, get a chance to do third roll with 6 bonus
			78.4% - penetrate 3 times
			 6.4% - all three rolls made, get a chance to do fourth roll with 4 bonus
			 	48.8% - penetrate 4 times
			 	 0.8% - all three rolls made, get a chance to do fifth roll with 2 bonus
			 	     22.1312% - penetrate 5 times
			 	      0.0512% - all three rolls made, get a chance to do 6th roll with 0 bonus

VIBRO - NORMAL
----------------------------------
99.2%     = 99.2% to penetrate once

51.2% *
 93.6%    = 47.9232% to penetrate twice

51.2% *
 21.6% *
  78.4%   = 8.6704% to penetrate three times

51.2% *
 21.6% *
  6.4% *
   48.8%  = 0.3454% to penetrate four times 

51.2% *
 21.6% *
  6.4% *
   0.8% *
    22.1312% = 0.0013% to penetrate five times



WITH SHARP (Assume 10 AV and 11 PV)
     99.9% - penetrate at least once
     72.9%  - get to second pen roll with 9 bonus
     	97.3% chance to penetrate at least once on this second roll
     	34.3% chance to get a third pen roll with 7 bonus
     		87.5% chance to penetrate at least once on this third roll
     		12.5% chance to get a fourth pen roll with 5 bonus
     			65.7% chance to penetrate at least once on this fourth roll
     			2.7% chance to get a fifth pen roll with 3 bonus
     				27.1% chance to penetrate at least once on this fifth roll
     				 0.1% chance to get a sixth pen roll with 1 bonus
	     				27.1% chance to penetrate at least once on this sixth roll
	     				 0.1% chance to get a sixth pen roll with -1 bonus

VIBRO + SHARP
---------------
99.9%     = 99.9% to penetrate once

72.9%
 97.3%    = 70.9317% to penetrate twice

72.9% *
 34.3% *
  87.5%   = 21.8791% to penetrate thrice

72.9% *
 34.3% *
  12.5% *
   65.7%  =  2.0535% to penetrate 4x

72.9% *
 34.3% *
  12.5% *
   2.7% *
    27.1% =  0.0229% to penetrate 5x

Broken Queries in Category:Cooking Effects

All the cargo queries on pages in Category:Cooking Effects for the list of items which grant that effect seem to be broken. Some of them seem to be using the {{Food that grants}} template, and in those cases they do generally have a list, but even that template (which I 'think' is just a more cargo-illiterate-friendly way to do a query) is not totally reliable, possibly because it only looks in food, and thus things like neutron flux are not included despite granting cooking effects.

UCX implementation

Hi! I'm Tots, one of the Community Managers here at Fandom. I'm here to talk with you about the upcoming changes we'll need to make on the wikis when the new UCX is released. We'll need to adapt your current content - mainly the design and implemented code - to ensure they're compatible and operational.

Specifically, the UCS will mainly affect the Frontpage, the design (logo, background, favicon, themes), the CSS/JS used, and some templates that will need to adapt their look to fit. It's still several weeks until the wiki will be migrated but I'm here to work alongside you to anticipate all the work regarding review, improvements, and adaptations to the new skin.

If it's alright with you I'll start reviewing the elements I mentioned and describing to you what work should be done. For the design, I can work with the future version and get it set up ahead of time so that once the wiki is migrated it's ready. Regarding the Frontpage, templates, and code, I can work and implement the changes now to have them properly working both in the present and future, but getting all the changes done in advance.

Let me know what you think about all of this and we can start working together on the upcoming changes.

Thanks!

HeyTots https://vignette2.wikia.nocookie.net/joeplayground/images/e/e5/FandomStaff.png (Contact) 18:50, 11 May 2021 (UTC)

206.26 items need to be added to GeneralData

thanks have a good day