Modding:Polish

From Caves of Qud Wiki
Jump to navigation Jump to search
This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

Before publishing your mod, consider asking yourself these questions:

Does the game text correctly use or refrain from using articles with my objects?

If you've created an object with a proper name, give it <xtagGrammar Proper="true" /> to keep the game from improperly putting an article before it. (E.g., "The Argyve takes 1 damage from your pyrokinesis!").

Do my tiles look okay at different zoom levels?

Use the mouse wheel to zoom in and out.

Have I tested both modern and classic UIs?

To access the classic UI, go to Options, ensure "Show advanced options" is checked, and uncheck "Enable modern UI" under UI.

The modern and classic UIs behave differently when reading a book. Ensure your books are paginated and broken into lines such that the classic UI doesn't cut off their text.

Do my text graphics look okay?

To access text graphics, go to Options, ensure "Show advanced options" is checked, and uncheck "Enable tile graphics".

Ensure all your objects that may appear as tiles have distinctive symbols assigned to them using the Render part's RenderString attribute.