Freeze ray: Difference between revisions

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1,045 bytes added ,  22:06, 9 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
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{{No Description}}
The {{name}} is a high-tier missile weapon that deals cold damage and can freeze targets. Its effect somewhat resembles the [[Freezing Ray]] mutation.
 
It causes a temperature change of -190 to objects in the cells it passes through and to any creatures or objects it hits. This effect applies even if the {{name}} does not penetrate the target's armor. It has no limit on the cumulative temperature change it can incur.{{Code Reference|class=TemperatureOnHit}}{{Code Reference|class=TemperatureOnEntering}}
 
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|higher-tier zones]] or occasionally equipped by high-tier creatures. Notably, {{favilink|Gunner-Knight Templar|plural}} have a 12.5% chance to be carrying a {{name}}.<ref><code>PopulationTables.xml</code> ''(population: GunnerKnightTemplarGuns)''</ref>
* Crafted with the [[Tinker II]] skill, after obtaining the required schematic.
* [[Disarmed]] from {{favilink|freeze ray turret|plural}}, though this type of turret tends to be somewhat rare.
 
== References ==
<references />
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Rifles]]
[[Category:Rifles]]

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