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{{As Of Patch|2.0.200.85}} | |||
{{Mod | {{Mod | ||
|title ={{qud text|&Cfreezing|notxml}} | |title ={{qud text|&Cfreezing|notxml}} | ||
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==Relic Freezing== | ==Relic Freezing== | ||
[[Relic]]s have a chance of spawning with {{name}}, but the damage is calculated as ([Tier * 1.6 + 3] - [Tier * 2.4 + 3]), for a range of 5-(16-22) cold damage. The charge use is decreased to 8 as well. The temperature change remains the same. | [[Relic]]s have a chance of spawning with {{name}}, but the damage is calculated as ([Tier * 1.6 + 3] - [Tier * 2.4 + 3]), for a range of 5-(16-22) cold damage. The charge use is decreased to 8 as well. The temperature change remains the same.{{Code Reference|class=ModRelicFreezing}} Since it is a different Mod ID than normal {{name}}, the two mods can be stacked on the same item. | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Mod Navbox}} | {{Mod Navbox}} |