Gaslight kris: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(add description)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(28 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;gga&amp;ws&amp;Wl&amp;wi&amp;gght&amp;y kris}}
| title = {{Qud text|{{Qud shader|gaslight|{{(}}gaslight{{)}}}} kris}}
| image = none
| image = gaslight kris.png
| pv = 9
| overrideimages = {{altimage start}}{{altimage | gaslight kris identified.png | type = identified}}{{altimage | gaslight kris unidentified.png | type = unidentified}}{{altimage end}}
| maxpv = 9
| pv = 4
| vibro = no
| maxpv = 4
| pvpowered = yes
| pvpowered = yes
| damage = 1d6
| damage = 1d4
| unpowereddamage = 1d2
| unpowereddamage = 1d2
| chargeused = 100
| weight = 5
| weight = 5
| featureweightinfo = yes
| commerce = 120
| commerce = 120
| weaponskill = {{SkillID to name|ShortBlades}}
| lightradius = 4
| energycellrequired = yes
| isthrown = yes
| chargeused = 100
| chargefunction = Weapon Power
| id = Gaslight Dagger
| complexity = 4
| complexity = 4
| tier = 4
| tier = 4
Line 16: Line 24:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| weaponskill = {{SkillID to name|ShortBlades}}
| colorstr = &amp;W
| tilecolors = Wg
| renderstr = \
| renderstr = \
| id = Gaslight Dagger
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| twohanded = no
| metal = yes
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons}}
| dynamictable = {{Dynamic object|Items|Gaslight Dagger}} </br>{{Dynamic object|MeleeWeapons|Gaslight Dagger}}
| desc = This wood-gripped hilt emits a thin, terse, undulous beam of pale green light, whose intensity is such that it may cut away steel.
| unidentifiedimage = gaslight kris unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = knife
| supportedmods = WeaponMods,CommonMods,ElectronicsMods
| desc = Through a bore in the wood grip draws a crinkled beam of pale light. In motion it heats to steel-melting temperature and whirrs matter away.
 
{{Qud shader|rules|{{(}}Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
| categories = Short Blades
| gameversion = 2.0.206.57
}}
}}
[[Category:Melee Weapons]]
<!-- END QBE -->
When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
{{Weapon Navbox}}


When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
[[Category:Thrown Weapons]]
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