Arch dervish of the Sightless Way: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
Line 81: Line 81:
Dervishes generate with a random weapon roughly based on their tier, to which the game will add the [[psionic]] modifier.<ref name=PsionicDervish /><ref>The game selects a weapon using a ''[[Modding:Encounters_and_Population#Dynamic_Tables|DynamicInheritsTable]]'' of Tier (DervishLevel / 5 + 2) on the base weapon object of the appropriate type, such as ''BaseLongBlade''.</ref>
Dervishes generate with a random weapon roughly based on their tier, to which the game will add the [[psionic]] modifier.<ref name=PsionicDervish /><ref>The game selects a weapon using a ''[[Modding:Encounters_and_Population#Dynamic_Tables|DynamicInheritsTable]]'' of Tier (DervishLevel / 5 + 2) on the base weapon object of the appropriate type, such as ''BaseLongBlade''.</ref>


The weapon may be one-handed or two-handed, and can include artifact weapons such as the {{favilink|maghammer}} or {{favilink|vibro blade}}.
The weapon may be one-handed or two-handed, and can include artifact weapons such as the {{favilink|maghammer}}, {{favilink|vibro blade}}, or {{favilink|ceremonial vibrokhopesh}}.


The {{name}} will be most likely to have a tier 8 weapon of the appropriate weapon type (about an 85-90% chance), or otherwise a tier 7 weapon of the appropriate weapon type (~8% chance). On very rare occasion, they may have a weapon of a lower tier.
The {{name}} will be most likely to have a tier 8 weapon of the appropriate weapon type (about an 85-90% chance), or otherwise a tier 7 weapon of the appropriate weapon type (~8% chance). On very rare occasion, they may have a weapon of a lower tier.

Navigation menu