Grenade launcher: Difference between revisions

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1,170 bytes added ,  22:39, 9 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
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| categories = Heavy Weapons
| categories = Heavy Weapons
}}
}}
<!-- END QBE -->
<!-- END QBE -->The {{name}} is a mid-tier missile weapon that uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown. The grenades are fired similarly to how a lead slug would be fired from a [[:Category:Rifles|rifle]] weapon. If the shot does not hit anything before reaching the edge of the screen, the fired grenade will not explode or cause any effects, it will simply disappear off-screen.
 
{{masked gif | img = grenade launcher demo.png | gif = grenade launcher demo.gif }}
 
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|higher-tier zones]] or occasionally equipped by high-tier creatures. Notably, {{favilink|Gunner-Knight Templar|plural}} have a 12.5% chance to be carrying a {{name}} (along with {{dice tooltip|6-10}} random mk III grenades).<ref><code>PopulationTables.xml</code> ''(population: GunnerKnightTemplarGuns)''</ref>
* Crafted with the [[Tinker I]] skill, after obtaining the required schematic.
* [[Disarmed]] from {{favilink|grenade launcher turret|plural}}, though this type of turret tends to be somewhat rare.
 
== Tips ==
{{Opinion}}
* It can be helpful to aim at a wall or similarly wide area of "backing" in case the shot does not go exactly to the point aimed at.
 
== References ==
<references />


The {{name}} uses [[:Category:Grenades|grenades]] as ammo, and allows the user to fire grenades more accurately and at a much larger distance than they can normally be thrown.
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}

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