19,173
edits
imported>Teamtotobot m (Bot: Adding {{Weapon Navbox}}) |
Trashmonks (talk | contribs) |
||
(18 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|text=Ari|colors=R-W-Y|type=sequence}}}} | | title = {{Qud text|{{Qud shader|text={{(}}Ari{{)}}|colors=R-W-Y|type=sequence}}}} | ||
| image = ari.png | | image = ari.png | ||
| overrideimages = {{altimage start}}{{altimage | ari identified.png | type = identified}}{{altimage | ari unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 4 | | pv = 4 | ||
| maxpv = 9 | | maxpv = 9 | ||
| damage = 1d6+1 | | damage = 1d6+1 | ||
| elementaldamage = 2-3 | | elementaldamage = 2-3 | ||
| elementaltype = Fire | | elementaltype = Fire | ||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 95 | | commerce = 95 | ||
| weaponskill = {{SkillID to name|Axe}} | | weaponskill = {{SkillID to name|Axe}} | ||
Line 17: | Line 17: | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &R | | colorstr = &R | ||
| tilecolors = Ry | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseHindrenAxe | | inheritingfrom = BaseHindrenAxe | ||
| unidentifiedimage = ari unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = axe | |||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| modcount = 2 | | modcount = 2 | ||
| mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | | mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | ||
| desc = | | desc = The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Line 30: | Line 39: | ||
{{Name}} is a unique artifact that is based off of a {{Favilink|folded carbide battle axe}}, but has [[Flaming]] and [[Sturdy]] modifications. One is guaranteed to spawn in the hands of {{favilink|Kesehind}}, although accusing him with the motive of violence and with a circumstance of trade in [[Kith and Kin]] will give the player two of {{name}}. | {{Name}} is a unique artifact that is based off of a {{Favilink|folded carbide battle axe}}, but has [[Flaming]] and [[Sturdy]] modifications. One is guaranteed to spawn in the hands of {{favilink|Kesehind}}, although accusing him with the motive of violence and with a circumstance of trade in [[Kith and Kin]] will give the player two of {{name}}. | ||
{{Weapon Navbox}} | {{Weapon Navbox}} | ||
[[Category:Unique items]] |