Kith and Kin: Difference between revisions

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port list of clues
(port list of clues)
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{{stub}}{{As Of Patch|2.0.191.0}}
{{stub}}{{As Of Patch|2.0.191.0}}
{{Quest|givenby=Warden Neelahind|rewards=Variable|npcs=[[Warden Neelahind]], [[Eskhind]], [[Angohind]], [[Hindriarch Keh]], [[Kesehind]], [[Hindren Scout]], [[Hindren Villager]], [[Faundren Villager]] }}
{{Quest|givenby=Warden Neelahind|rewards=Variable|npcs=[[Warden Neelahind]], [[Eskhind]], [[Angohind]], [[Hindriarch Keh]], [[Kesehind]], [[Hindren Scout]], [[Hindren Villager]], [[Faundren Villager]] }}
Kith and Kin is the final quest in the optional Bey Lah questline. It is started automatically once Hindriarch Keh is spoken to after Eskhind's return and [[Find Eskhind]] is complete.


Once you obtain the quest, Angohind will helpfully offer his expertise on how to find clues and solve a mystery. Warden Neelahind can offer information about the various suspects. Clues can be items on the ground, geographical features, information from the populace, or the looker descriptions of key NPCs.<br><br>
Once you obtain the quest, [[Angohind/Conversations|Angohind]] will helpfully offer his expertise on how to find clues and solve a mystery. Warden Neelahind can offer information about the various suspects. Clues can be items on the ground, geographical features, information from the populace, or the looker descriptions of key NPCs.


If an accusation can be proven false by Neelahind's knowledge of the suspect, they are ruled out from further accusations.
If an accusation can be [[/Determining Outcome#Thief|proven false]] by Neelahind's knowledge of the suspect, they are ruled out from further accusations.
== List of Clues ==
===Circumstance===
{| class="wikitable sortable"
! Note
! Type
! Found
|-
|I found a small leatherworking hammer on the paths, a sign of recent craft.
| Craft
| Found lying on the ground.
|-
|I found a few scraps from some kind of leatherworking project, a sign of recent craft.
| Craft
| Found lying on the ground.
|-
| The scouts have heard someone doing work with tools late at night, indicating recent craft.
| Craft
| Found talking to hindren scouts.
|-
| Someone discarded a worn but still functional leather bracer on the paths, a sign of recent craft.
| Craft
| Found lying on the ground.
|-
| Someone left a sealed merchant's waterskin on the paths, a sign of recent trade.
| Trade
| found lying on the ground.
|-
|I discovered a footprint from a great saltback on the paths, a sign of recent trade.
| Trade
| Found by looking at it on the ground.
|-
|Someone dropped a copper nugget on the paths, a sign of recent trade.
| Trade
| Found lying on the ground.
|-
| Faundren saw a merchant from outside the village sneaking around, indicating recent trade.
| Trade
| Found by talking to the faundren.
|-
| The faundren heard the voice of a hindren and a kendren discussing goods late at night, indicating recent trade.
| Trade
| Found by talking to the faundren
|-
| The villagers are on edge due to rumors of sore throats in the village, indicating recent illness.
| Illness
| Speaking to the villagers.
|-
| The faundren are complaining about the smell of yuckwheat tea, indicating illness.
| Illness
| speaking to the faundren.
|-
| I found a detached tongue on the ground, rotted with infection: a sign of recent illness.
| Illness
| Found lying on the ground.
|-
| I found the discarded husks of the curative yuckwheat plant, a sign of recent illness.
| Illness
| Found lying on the ground.
|-
| I found a weapon haft, broken from use, on the paths, a sign of recent violence.
| Violence
| Found lying on the ground.
|-
|I discovered a patch of watervine stained red with blood, a sign of recent violence.
| Violence
| Found by examining a bloody watervine.
|-
| I found a bloody patch of fur near the village paths, a sign of recent violence.
| Violence
| Found lying on the ground.
|-
| One villager was frightened by sounds of fighting at night, indicating recent violence.
| Violence
| Found by speaking to the villagers.
|}
 
===Motive===
{| class="wikitable sortable"
! Note
! Type
! Accusing
! Found
|-
| Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish.
| Craft
| Keh
| Found talking to villagers.
|-
| Rumor has it that the village is flush with water, perhaps because Keh made a big trade.
| Trade
| Keh
| Found talking to the villagers.
|-
|I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick?
| Illness
| Keh
| Found lying near Hindriarch Keh's bedroll.
|-
| I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver.
| Violence
| Keh
| Found lying on the ground.
|-
| The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish.
| Craft
| Eskhind
| Found by asking the villagers
|-
|I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics.
| Trade
| Eskhind
| Found looking at the village stores (a chest in the house Neelahind is next to)
|-
| The faundren tell me that Eskhind's sister had a period of complete silence; she may have been ill.
| Illness
| Eskhind
| Found by asking the faundren.
|-
| Eskhind is showing signs of a leg injury. Perhaps she was in a fight.
| Violence
| Eskhind
| found by examining/looking at Eskhind.
|-
| Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set.
| Craft
| Kesehind
| found by talking to the villagers.
|-
| I found a worn-out bracer abandoned near Kesehind's bedroll
| Trade
| Kesehind
| found on the ground near Kesehind's bedroll.
|-
| The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again.
| Illness
| Kesehind
| Found by talking to the faundren.
|-
| Kesehind tried to clean blood off his armor, but missed a spot.
| Violence
| Kesehind
| Found by looking at Kesehind, and he is covered in blood.
|-
|I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here.
| Craft
| Kendren
| found lying on the ground.
|-
| The scouts have seen kendren treasure hunters about. That type will take anything not nailed down.
| Trade
| Kendren
| Found by talking to the hindren scouts.
|-
| Theft by kendren is very common during an outbreak of disease like the ones the villagers describe.
| Illness
| Kendren
| Found by asking the villagers
|-
| The Bey Lah scouts have had trouble with violent kendren. What if one slipped by?
| Violence
| Kendren
| found by talking to the scouts.
|}
==Determining Outcome==
==Determining Outcome==
{{main|{{BASEPAGENAME}}/Determining Outcome}}
{{main|{{BASEPAGENAME}}/Determining Outcome}}
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==Rewards==
==Rewards==
The rewards for Kith and Kin depend on who the thief is and their motive. The circumstance adds a bonus to that reward.
The rewards for Kith and Kin depend on who the thief is and their motive. The circumstance adds a bonus to that reward.
{| class = "wikitable"
{| class = "wikitable"
|+ Circumstance Bonus
|+ Circumstance Bonus

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