19,173
edits
No edit summary |
Trashmonks (talk | contribs) |
||
(43 intermediate revisions by 4 users not shown) | |||
Line 17: | Line 17: | ||
| accuracy = 4 | | accuracy = 4 | ||
| shots = 1 | | shots = 1 | ||
| ammoperaction = 1 | |||
| chargeused = 100 | | chargeused = 100 | ||
| chargefunction = Weapon Power | | chargefunction = Weapon Power | ||
Line 25: | Line 26: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &C | ||
| tilecolors = Cw | |||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = BasePistol | | inheritingfrom = BasePistol | ||
| dynamictable = {{Dynamic object|Guns|Laser Pistol}} | | dynamictable = {{Dynamic object|Guns|Laser Pistol}} </br>{{Dynamic object|Items|Laser Pistol}} | ||
| unidentifiedimage = laser pistol unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = pistol | |||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,PistolMods,ElectronicsMods,BeamWeaponMods | |||
| desc = The pistol is engraved with watervine hemp and encircled in saltstone. On the grip is an image of a nomad and knight in saltstone. The knight is striking down the nomad. | | desc = The pistol is engraved with watervine hemp and encircled in saltstone. On the grip is an image of a nomad and knight in saltstone. The knight is striking down the nomad. | ||
{{Qud shader|rules|{{(}}Weapon Class: Pistol | |||
Accuracy: High{{)}}}} | |||
| categories = Pistols | | categories = Pistols | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a mid-tier pistol that has reasonably good [[penetration]] and [[damage]] potential. It is notable for being the lowest-tier pistol that is [[energy]]-powered. | The {{name}} is a mid-tier pistol that has reasonably good [[penetration]] and [[damage]] potential. It is notable for being the lowest-tier pistol that is [[energy]]-powered and is the most accurate combat pistol. | ||
== Obtaining == | == Obtaining == | ||
The {{name}} can be: | |||
* {{favilink|Jacobo}} and {{favilink|Mafeo}} | * Found as guaranteed loot on the corpse on level 5 of the {{favilink|Asphalt Mines}}. | ||
* {{favilink|important fish}}, a Patreon supporter [[pet]], will always have one. | * Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by random creatures. | ||
** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}} | |||
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]]. | |||
* [[Disarmed]] from {{favilink|low-light laser turret|plural}}. | |||
* Found held by {{favilink|Jacobo}} and {{favilink|Mafeo}}, but they will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref> | |||
* Obtained from {{favilink|important fish}}, a Patreon supporter [[pet]], who will always have one. | |||
=== Overloaded Variants === | |||
Versions of the {{name}} with the [[overloaded]] mod have a special place in item drop tables. As a result, {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistols}} can be obtained as random loot in high-tier areas more frequently than you would find a {{name}} with other mods. An {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistol}} can also be obtained as a faction heirloom during [[The First Council of Omonporch]] if the player's chosen faction has an heirloom type of ''pistols''. Refer to the [[faction heirloom]]s page for details about the chance of obtaining it. | |||
Additionally, the following NPCs and creatures are guaranteed to have one or more {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistols}} in their inventory:<ref><code>ObjectBlueprints.xml</code></ref> | |||
* {{favilink|Graverobber|plural}} are guaranteed to carry one. | |||
* {{favilink|Phinae Hoshaiah, High Priest of the Rock}} is guaranteed to have two. | |||
* {{favilink|Q Girl}} is guaranteed to have two, but will not part with them willingly. | |||
== Trivia == | == Trivia == | ||
* For much of the game's history, overloaded laser pistols were their own unique item distinct from {{name|plural}}. They had {{PV}}10 and dealt {{heart}}{{dice tooltip|1d10+2}} damage. This changed in [https://store.steampowered.com/news/app/333640/view/2966166892644140341 2.0.201.110 (July 9, 2021)] when [[overloaded]] was converted into a weapon modifier that can be applied to other weapons as well. This may explain why the overloaded variant of the {{name}} is still guaranteed to be held by many creatures and is still included in item drop tables. | |||
* The {{Name}}'s description imitates the style of item description in Dwarf Fortress. | * The {{Name}}'s description imitates the style of item description in Dwarf Fortress. | ||
== References == | |||
{{As of patch inline|2.0.201.114}} | |||
<references /> | |||
{{Missile Weapon Navbox}} | {{Missile Weapon Navbox}} | ||
{{#cargo_store:_table=GeneralData| | |||
DisplayName ={{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistol}} | |||
| PlainName=overloaded laser pistol| | |||
| Image = overloaded laser pistol.png| DisplayChar = {{qud char|&c|)}} | ObjectID=Overloaded Laser Pistol}} |