Mechanimists: Difference between revisions
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| sellinterests=technology, ruins, historic sites, gunsmiths, robot lairs | | sellinterests=technology, ruins, historic sites, gunsmiths, robot lairs | ||
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}} | }}The Mechanimists are a religious faction centered within [[Qud]] mainly comprised of mutant humanoids. The faction is first encountered through [[the Zealot of the Six Day Stilt]] preaching around [[Joppa]] at game's start. They prominently gather at the Six Day Stilt at the edge of Moghra'yi, the Great Salt Desert, and at other late-game dungeons, and can be found scattered across the map of Qud.{{in faction|Mechanimists}} | ||
{{in faction|Mechanimists}} | |||
{{Faction Navbox}} | {{Faction Navbox}} | ||
[[Category:Factions]] | [[Category:Factions]] |