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imported>Trashmonks |
(Changed the outdated references to cudgel-only mods.) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|c|{{(}}metal folding chair{{)}}}}}} | | title = {{Qud text|{{Qud shader|c|{{(}}metal folding chair{{)}}}}}} | ||
| image = metal folding chair.png | | image = metal folding chair.png | ||
| overrideimages = {{altimage start}}{{altimage | metal folding chair identified.png | type = identified}}{{altimage | metal folding chair unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 0.01 | | commerce = 0.01 | ||
| id = FoldingChair | | id = FoldingChair | ||
Line 11: | Line 12: | ||
| bits = C | | bits = C | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cY | |||
| renderstr = ♦ | | renderstr = ♦ | ||
| chairlevel = 0 | | chairlevel = 0 | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = Trinket | | inheritingfrom = Trinket | ||
| dynamictable = {{Dynamic object|Items|FoldingChair}} | |||
| unidentifiedimage = metal folding chair unidentified.png | |||
| unidentifiedname = strange tubes | |||
| unidentifiedaltname = strange tubes | |||
| supportedmods = CommonMods,WeaponMods,CudgelMods | |||
| desc = Odd metal tubes. | | desc = Odd metal tubes. | ||
| categories = Chairs | | categories = Chairs | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a metal chair that can be [[sitting|sat on]]. When unidentified, it is displayed as "strange tubes"; this is not [[Unidentified_artifacts#Strange_Tubes|the only unidentified artifact that uses this name]]. The metal folding chair has a chair level of 0, which means there is a +2 bonus to [[Artifact examination|identifying artifacts]] and a +<sup>1</sup>/<sub>10</sub> bonus to natural [[HP]] healing. | ||
Unlike other furniture, metal folding chairs are able to generate with [[item mods]] that are reserved for melee weapons, such as [[electrified]] or [[counterweighted]]. Also unlike most other furniture, it cannot be [[animated]]. | |||
== As a melee weapon == | |||
The chair does not have any specified weapon stats, so it will default to the weapon type and damage of any other item wielded that is not intended to be a melee weapon: a cudgel that deals {{heart}}{{dice tooltip|1d2}} damage with a max PV of {{PV}}4. Due to its low tier, elemental mods will also only deal {{heart}}1 damage of their respective element. | |||
==Tips== | ==Tips== | ||
{{Opinion}} | {{Opinion}} | ||
Because a {{name}} is | Because a {{name}} is an artifact which can easily be "identified" by its unique description and has little practical use, a {{plain name}} is an excellent candidate for giving to {{favilink|argyve}} to complete the [[Fetch Argyve a Knickknack]] and [[Fetch Argyve Another Knickknack]] quests. | ||
{{Chairs Navbox}} | |||
[[Category:Trinkets]] | [[Category:Trinkets]] |
edits