Mimic: Difference between revisions

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259 bytes added ,  16:18, 30 September 2020
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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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}}
<!-- END QBE -->
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{{No Description}}
A {{name}} can take on the appearance of its surroundings. For example, it might look like a wall when encountered.
 
Mimics generally do not engage or attack targets unless the target comes into melee range, so an effective avoidance strategy is simply to avoid approaching it.
{{Creature Navbox|Unshelled reptiles}}
{{Creature Navbox|Unshelled reptiles}}


[[Category:Reptiles]]
[[Category:Reptiles]]

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