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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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}} | }} | ||
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{{ | A {{name}} can take on the appearance of its surroundings. For example, it might look like a wall when encountered. | ||
Mimics generally do not engage or attack targets unless the target comes into melee range, so an effective avoidance strategy is simply to avoid approaching it. | |||
{{Creature Navbox|Unshelled reptiles}} | {{Creature Navbox|Unshelled reptiles}} | ||
[[Category:Reptiles]] | [[Category:Reptiles]] |