Penetration (PV): Difference between revisions
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→Melee Weapon PV Calculation
(→Penetration Formula: latexed the penetration for safe and fun) |
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==Melee Weapon PV Calculation== | ==Melee Weapon PV Calculation== | ||
Melee weapons have a base PV of 4. The PV will increase by the | Melee weapons have a base PV of 4. The PV will increase by the creature's [[Strength]] [[modifier]] with an upper limit dictated by the weapon's bonus cap. Two handed weapons and the [[Sharp]] mod also increase base PV by 1. | ||
A critical hit(natural 10) is guaranteed one penetration. | A critical hit(natural 10) is guaranteed one penetration. |