Polarized: Difference between revisions

Jump to navigation Jump to search
677 bytes added ,  23:53, 1 September 2019
blurb
imported>Lemonlich
(Created page with "{{Mod |title = |type =Armor |id = |rarity = |tinkerable =yes |tinkertier =2 |value =1.1 |desc = }}")
 
(blurb)
Line 1: Line 1:
{{Mod
{{Mod
|title      =
|title      ={{qud text|&Kp&yo&Yl&ya&Kr&yi&Yz&ye&Kd|notxml}}
|type      =Armor
|type      =Eyewear
|id        =
|id        =ModPolarized
|rarity    =
|rarity    =C
|mintier    =1
|tinkerable =yes
|tinkerable =yes
|tinkertier =2
|tinkertier =2
|value      =1.1
|value      =1.1
|desc      =
|desc      =&CPolarized: The item offers protection against visual flash effects.
|notxml=yes
}}
}}
{{name}} protects against the flash effects caused by {{favilink|flashbang grenade mk I}}, {{favilink|flashbang grenade mk II}}, and {{favilink|flashbang grenade mk III}}. The amount that the flash intensity is decreased by is (Tier / 3), where the lowest possible value is 1.<ref><code>XRL.World.Parts.FlareCompensation</code></ref> If an item already has resistance against flashes, like {{favilink|mirrorshades}}, the number is added in addition to the initial flare compensation bonus.
==References==
<references/>

Navigation menu