Security interlock: Difference between revisions

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67 bytes added ,  00:47, 5 October 2020
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Adding {{Cybernetics Navbox}})
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|security interlock}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}security interlock{{)}}}}}}
| image = security interlock.png
| image = security interlock.png
| weight = 1
| weight = 1
Line 12: Line 12:
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCybernetics2Equipment_3point
| desc = Fluted keys for every wavelength along every spectrum permit entrance through every portal.
| desc = Fluted keys for every wavelength along every spectrum permit entrance through every portal.
{{Qud shader|rules|{{(}}You can unlock any door.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
}}
}}
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