Solar cell: Difference between revisions
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Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2
imported>Trashmonks |
imported>Trashmonks |
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| inheritingfrom = Energy Cell | | inheritingfrom = Energy Cell | ||
| dynamictable = {{Dynamic object|EnergyCells|Solar Cell}} | | dynamictable = {{Dynamic object|EnergyCells|Solar Cell}} | ||
| unknowntile = solar cell unidentified.png | |||
| unknownname = small trinket | |||
| unknownaltname = small cube | |||
| desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight. | | desc = A shimmering silver cube, this cell will slowly recharge if left in sunlight. | ||
| categories = Energy Cells | | categories = Energy Cells | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.56 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is a recharging energy cell that requires solar energy to recharge. If above ground during the [[Calendar|day]], the solar cell will recharge 10 units a game tick. A maximum of 250 ticks are needed to fully charge an unmodded solar cell. | A {{name}} is a recharging energy cell that requires solar energy to recharge. If above ground during the [[Calendar|day]], the solar cell will recharge 10 units a game tick. A maximum of 250 ticks are needed to fully charge an unmodded solar cell. |