Stat sap: Difference between revisions

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(big blurb, cargo store)
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{{name}} are a kind of [[winged mammals|winged mammal]] that have a unique creation process where the type of attribute it saps along with its name is dynamically generated upon zone creation.
{{name}} are a kind of [[winged mammals|winged mammal]] that have a unique creation process where the type of attribute it saps along with its name is dynamically generated upon zone creation.


{{name}} are currently the only creature that can permanently drain a creature's stats. If their {{favilink id|Sap_Bite}} penetrates at least once, the related attribute will be permanently reduced by 1-2.<ref name="SapOnPenetration">XRL.World.Parts.SapOnPenetration</ref> The {{favilink id|Sap_Bite}} has the mod [[Homing]], which means that this bite will ignore the opponent's [[DV]].
{{name}} are currently the only creature that can permanently drain a creature's stats. If their {{favilink id|Sap_Bite}} penetrates at least once, the related attribute will be permanently reduced by 1-2.<ref name="SapOnPenetration">XRL.World.Parts.SapOnPenetration</ref> The {{favilink id|Sap_Bite}} has the [[Homing]] mod, which means that this bite will ignore the opponent's [[DV]].


==Sap Types==
==Sap Types==
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How the stat is determined is a [[Modding: Random Functions#SeededRandom(string Seed, int Low, int High)|seeded random function]]<ref name="SapOnPenetration"/>, with the seed based on that Zone's ID. This means that all stat saps that spawn in the same zone will spawn draining the same attribute.
How the stat is determined is a [[Modding: Random Functions#SeededRandom(string Seed, int Low, int High)|seeded random function]]<ref name="SapOnPenetration"/>, with the seed based on that Zone's ID. This means that all stat saps that spawn in the same zone will spawn draining the same attribute.
 
==References==
<references/>
{{Creature Navbox Winged Mammals}}
{{Creature Navbox Winged Mammals}}
{{Faction Navbox}}
{{Faction Navbox}}
==References==
 
<references/>
<!--Cargo storage for general data. don't touch this please!-->
<!--Cargo storage for general data. don't touch this please!-->
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|strength sap}}|PlainName=strength sap|Image=strength sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|vigor sap}}|PlainName=vigor sap|Image=vigor sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|quick sap}}|PlainName=quick sap|Image=quick sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|smarts sap}}|PlainName=smarts sap|Image=smarts sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|ego sap}}|PlainName=ego sap|Image=ego sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|will sap}}|PlainName=will sap|Image=will sap.png|DisplayChar={{qud char|&amp;r|b}}}}
{{#cargo_store:_table=GeneralData|DisplayName={{qud text|strength sap}}|PlainName=strength sap|Image=strength sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|vigor sap}}|PlainName=vigor sap|Image=vigor sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|quick sap}}|PlainName=quick sap|Image=quick sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|smarts sap}}|PlainName=smarts sap|Image=smarts sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|ego sap}}|PlainName=ego sap|Image=ego sap.png|DisplayChar={{qud char|&amp;r|b}}}}{{#cargo_store:_table=GeneralData|DisplayName={{qud text|will sap}}|PlainName=will sap|Image=will sap.png|DisplayChar={{qud char|&amp;r|b}}}}

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