8,290
edits
imported>ComradeZephyr (Spelling, grammar, and added some additional information about disassembly chances and toolkits.) |
mNo edit summary |
||
Line 53: | Line 53: | ||
*Destroyed & [[Dismember]]ed [[:Category:Robots|mechanical creatures]], such as turrets and robots, might also leave some random scrap behind, in the same manner as other creatures leave corpses. | *Destroyed & [[Dismember]]ed [[:Category:Robots|mechanical creatures]], such as turrets and robots, might also leave some random scrap behind, in the same manner as other creatures leave corpses. | ||
*Traders dealing with technical items, such as [[Argyve]] in [[Joppa]], usually have a selection of scrap for sale, as well. | *Traders dealing with technical items, such as [[Argyve]] in [[Joppa]], usually have a selection of scrap for sale, as well. | ||
*Most bits are obtained by disassembling pieces of scrap or various technological [[ | *Most bits are obtained by disassembling pieces of scrap or various technological [[artifacts]] | ||
**Note that when disassembling something, you are guaranteed to always receive its most valuable bit(the rightmost one); you then have a 50% chance of getting each remaining bit; the percentage chance for additional bits can be improved with either a [[Basic toolkit]] or an [[Advanced toolkit]] (their bonuses do not stack). | **Note that when disassembling something, you are guaranteed to always receive its most valuable bit(the rightmost one); you then have a 50% chance of getting each remaining bit; the percentage chance for additional bits can be improved with either a [[Basic toolkit]] or an [[Advanced toolkit]] (their bonuses do not stack). | ||