Acute blinking tic: Difference between revisions

Jump to navigation Jump to search
13 bytes removed ,  17:15, 1 August 2020
m
no edit summary
(Created page with "{{As Of Patch|2.0.199.7}} {{Effect|{{qud text|&Bacute blinking tic}}|There is a small chance each round that you randomly teleport to a nearby location.|BlinkingTicSickness}}...")
 
mNo edit summary
Line 1: Line 1:
{{As Of Patch|2.0.199.7}}
{{As Of Patch|2.0.199.7}}
{{Effect|{{qud text|&Bacute blinking tic}}|There is a small chance each round that you randomly teleport to a nearby location.|BlinkingTicSickness}}
{{Effect|&Bacute blinking tic|There is a small chance each round that you randomly teleport to a nearby location.|BlinkingTicSickness}}
When afflicted with {{name}}, the creature will have a 0.5% chance to lurch suddenly and blink away as if they have [[Blinking Tic]]. This distorts reality, so if there are normality fields nearby, this may cause damage to the inflicted.
When afflicted with {{name}}, the creature will have a 0.5% chance to lurch suddenly and blink away as if they have [[Blinking Tic]]. This distorts reality, so if there are normality fields nearby, this may cause damage to the inflicted.


Currently, the only thing that can inflict acute blinking tic is [[Either or|either / or]], which has the effect last for 1,200 turns or one day.
Currently, the only thing that can inflict acute blinking tic is [[Either or|either / or]], which has the effect last for 1,200 turns or one day.
{{Effect Navbox}}
{{Effect Navbox}}

Navigation menu