Torch: Difference between revisions
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Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
(added table for level of light) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{Aliases|names=torch}} | {{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0.199.5}} | |||
{{Item | {{Item | ||
| title = {{Qud text|&ytorch (unburnt&y)}} | | title = {{Qud text|&ytorch (unburnt&y)}} | ||
| image = torch unburnt.png | | image = torch unburnt.png | ||
| weight = 1 | | weight = 1 | ||
| commerce = 1 | | commerce = 1 | ||
| lightradius = 4 | |||
| temponhit = 3d20 | |||
| temponhitmax = 400 | |||
| id = Torch | |||
| renderstr = * | | renderstr = * | ||
| | | extra = {{Extra info|flametemperature = 550}} | ||
| | |||
| inheritingfrom = LightSource | | inheritingfrom = LightSource | ||
| desc = A length of brinestalk wrapped in oil-soddened cloth.~J211 | | desc = A length of brinestalk wrapped in oil-soddened cloth.~J211 | ||
| categories = Light Sources | | categories = Light Sources | ||
}} | }} | ||
<!-- END QBE --> | |||
The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]]. | The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]]. | ||
==Levels of Fuel== | ==Levels of Fuel== |