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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text|two-handed | | title = {{Qud text|two-handed {{Qud shader|b|{{(}}carbide{{)}}}} hammer}} | ||
| image = twohanded carbide hammer.png | | image = twohanded carbide hammer.png | ||
| pv = 5 | | pv = 5 | ||
| maxpv = 9 | | maxpv = 9 | ||
| damage = 2d4+1 | | damage = 2d4+1 | ||
| weight = 11 | | weight = 11 | ||
| featureweightinfo = yes | |||
| commerce = 40 | | commerce = 40 | ||
| weaponskill = {{SkillID to name|Cudgel}} | |||
| id = Cudgel3th | |||
| tier = 3 | | tier = 3 | ||
| colorstr = &b | | colorstr = &b | ||
| tilecolors = by | |||
| renderstr = \ | | renderstr = \ | ||
| | | extra = {{Extra info|twohanded = yes | metal = yes}} | ||
| twohanded = yes | |||
| metal = yes | |||
| inheritingfrom = BaseCudgel | | inheritingfrom = BaseCudgel | ||
| dynamictable = {{Dynamic object|MeleeWeapons}} | | dynamictable = {{Dynamic object|Items|Cudgel3th}} </br>{{Dynamic object|MeleeWeapons|Cudgel3th}} | ||
| desc = | | supportedmods = CudgelMods,WeaponMods,CommonMods | ||
| desc = The long shaft widens to a rigid and symmetric polygon of azure metal. Nicks and scores tally on its two heads. | |||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 4 | |||
Weapon Class: Cudgel (dazes on critical hit){{)}}}} | |||
| categories = Cudgels | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
A middle-tier two-handed cudgel that is a slight upgrade from the {{favilink|two-handed steel war hammer}}. | |||
Two-handed carbide weapons are a rare drop compared to other carbide weapons. They can be obtained from [[Goatfolk]], who are commonly found in the [[Jungle]]. | |||
{{Weapon Navbox}} | |||
[[Category:Cudgels]] | [[Category:Cudgels]] |