Block: Difference between revisions

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31 bytes added ,  18:54, 7 November 2019
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'''Block''' is a [[shield]] skill that unlocks upon purchasing the base skill of the same name. "Shield" in this article will refer to any shield or buckler that use the Shield skill. If a creature does not have Block, they are unable to receive the [[AV]] benefits of wearing any kind of [[Category:Shields|shield]]. [[DV]] penalties and other additional effects will still affect the creature. As long as the creature has Block, they have a 50% passive chance to have their shield's AV bonus added to their total AV calculation for one melee attack. This passive is still active when the creature is [[asleep]].
'''Block''' is a [[shield]] skill that unlocks upon purchasing the base skill of the same name. "Shield" in this article will refer to any shield or buckler that use the Shield skill. If a creature does not have Block, they are unable to receive the [[AV]] benefits of wearing any kind of . [[DV]] penalties and other additional effects will still affect the creature. As long as the creature has Block, they have a 50% passive chance to have their shield's AV bonus added to their total AV calculation for one melee attack. This passive is still active when the creature is [[asleep]].


If the weapon used is [[psionic]], blocking adds to the creature's [[MA]] instead.
If the weapon used is [[psionic]], blocking adds to the creature's [[MA]] instead.
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Each shield will also apply their DV penalty, and only one shield's AV can be added in an attack. Because of this, the optimal amount of shields depends on the total DV penalty and AV of the shields, and whether or not the player has Deft Blocking.
Each shield will also apply their DV penalty, and only one shield's AV can be added in an attack. Because of this, the optimal amount of shields depends on the total DV penalty and AV of the shields, and whether or not the player has Deft Blocking.
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[[Category:Shields|shield]]
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