984
edits
(Added the weapon's CommerceValue to the additional notes section.) |
m (the commerce value is already listed in the infobox) |
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__NOTOC__<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | __NOTOC__ | ||
{{As of patch|2.0.201.50}} | |||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text|blood-gradient hand vacuum}} | | title = {{Qud text|blood-gradient hand vacuum}} | ||
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* Because its projectiles have the Disintegrate damage attribute, they are considered energy projectiles{{Code Reference|namespace=XRL.World.Parts|class=PointDefense}} and cannot be targeted by a {{favilink|point-defense drone}} or the {{favilink|anomaly extinguisher|possessive}} {{favilink|point-defense laser}}. | * Because its projectiles have the Disintegrate damage attribute, they are considered energy projectiles{{Code Reference|namespace=XRL.World.Parts|class=PointDefense}} and cannot be targeted by a {{favilink|point-defense drone}} or the {{favilink|anomaly extinguisher|possessive}} {{favilink|point-defense laser}}. | ||
* The Exsanguination damage attribute currently has no special effects or interactions with anything in game. | * The Exsanguination damage attribute currently has no special effects or interactions with anything in game. | ||
== Obtaining == | == Obtaining == | ||
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== References == | == References == | ||
<references /> | <references /> | ||