Blood-gradient hand vacuum: Difference between revisions

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m
the commerce value is already listed in the infobox
(Added the weapon's CommerceValue to the additional notes section.)
m (the commerce value is already listed in the infobox)
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__NOTOC__<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
__NOTOC__
{{As of patch|2.0.201.50}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|blood-gradient hand vacuum}}
| title = {{Qud text|blood-gradient hand vacuum}}
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* Because its projectiles have the Disintegrate damage attribute, they are considered energy projectiles{{Code Reference|namespace=XRL.World.Parts|class=PointDefense}} and cannot be targeted by a {{favilink|point-defense drone}} or the {{favilink|anomaly extinguisher|possessive}} {{favilink|point-defense laser}}.
* Because its projectiles have the Disintegrate damage attribute, they are considered energy projectiles{{Code Reference|namespace=XRL.World.Parts|class=PointDefense}} and cannot be targeted by a {{favilink|point-defense drone}} or the {{favilink|anomaly extinguisher|possessive}} {{favilink|point-defense laser}}.
* The Exsanguination damage attribute currently has no special effects or interactions with anything in game.
* The Exsanguination damage attribute currently has no special effects or interactions with anything in game.
*The weapon's base value for trading is 666.


== Obtaining ==
== Obtaining ==
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== References ==
== References ==
{{As of patch inline|2.0.201.49}}
<references />
<references />


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