Village tinker: Difference between revisions
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Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
mNo edit summary |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Character | {{Character | ||
| title = {{Qud text|village tinker}} | | title = {{Qud text|village tinker}} | ||
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| desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets. | | desc = Red welts dot =pronouns.possessive= skin where the soldering iron nipped it. Rings of ash stain =pronouns.possessive= apron, and =pronouns.possessive= vest pockets sprout stem-thin rods of glass, strands of wire, and metal rivets. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
<!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan. | <!-- END QBE -->The {{name|possessive}} sprite can vary depending on the type of creatures that appear in a randomly generated village, but they will always have the same coloration with a primary color of cyan. |