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m (→Character stats and effects: fix paragraph break) |
(add factionencounter wish) |
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{{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}} | {{Wish|name=relic|synopsis=Generate all historic relics and a random one for each type}} | ||
{{Wish|name=factionencounter:<FactionName>|synopsis=Creates a faction encounter in the current zone|description=While this will technically work with any faction, it will only work "properly" with factions defined in the <code>GenericFactionPopulation</code> population table, which includes [[Pariahs]], [[Bears]], [[Arachnids]], [[Tortoises]], [[Antelopes]], [[Apes]], [[Barathrumites]], [[Birds]], [[Mechanimists]], [[Seekers of the Sightless Way]], and [[Putus Templar]] (as of patch 2.0.201.58). That's because the game defines some special logic for these supported factions in PopulationTables.xml.}} | |||
{{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}} | {{Wish|name=smartitem|usage=smartitem:<id>|synopsis=Create a sapient item|description={{Missing info|Which qualities?}} |