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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Corpse | {{Corpse | ||
| title = {{Qud text|boar corpse}} | | title = {{Qud text|boar corpse}} | ||
| overrideimages = {{altimage start}}{{altimage | boar corpse.png | type = random sprite #1}}{{altimage | boar corpse variation 1.png | type = random sprite #2}}{{altimage | boar corpse variation 2.png | type = random sprite #3}}{{altimage | boar corpse variation 3.png | type = random sprite #4}}{{altimage end}} | |||
| weight = 40 | | weight = 40 | ||
| featureweightinfo = yes | |||
| commerce = 5 | | commerce = 5 | ||
| id = Boar Corpse | |||
| tier = 1 | |||
| colorstr = &w | | colorstr = &w | ||
| tilecolors = rw | |||
| renderstr = % | | renderstr = % | ||
| | | butcheredinto = {{corpse pop table|population=Boar Corpse|object={{ID to name|Raw Boar Meat}}|id=Raw Boar Meat|num=1|weight=100|chance=100}} | ||
| | | eatdesc = The meat is tough but the meal is filling. | ||
| ismeat = yes | | ismeat = yes | ||
| inheritingfrom = Corpse | | inheritingfrom = Animal Corpse | ||
| dynamictable = {{ | | dynamictable = {{Dynamic object|Corpses|Boar Corpse}} | ||
| desc = A | | desc = A mound of wet hair and rotting flesh puts some elevation to the ground. | ||
| | | categories = Corpses | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
[[Category:Corpses]] | [[Category:Corpses]] |