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| ==TODO:==
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| !!!replace every wikitext in templates to Pages!!!!!
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| ===Effects===
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| Finish filling it out
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| ===Cybernetics===
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| *add creation codes
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| ===Mutations===
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| Figure out how to store. probably have to make their own table
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| * make QBE return modified ID for GasGeneration and Stinger (append type to the end) to make IDs unique. edit mutation id to fit this also
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|
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| ===character template===
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| * add rows for things like hidden (y/n)? include difficulty?
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| * so many traits that are unique to themselves:
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| **explode into goop on death (and what kind)
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| **drunkonhit
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| **thirstonhit
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| **temperatureonhit
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| **stickonhit
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| **quenchonhit
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| **quzdumelee
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| **vomitonhit
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| **poisononhit
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| **diseaseonhit
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| **boomonhit (neutron flux)
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| **blinkondamage
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| * hero bonuses?????? > relegated to their own page and table, [[Legendary creatures]]
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| * AI type????
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| * bonusav/dv to add to the base av/dv from equipment/muations
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| * creature mutations should allow a max/min and output a range
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| ===inventory===
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| * specify if inventory item is natural weapon?
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| * Discharge on hit
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| ==Faction template==
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| *if skillrep is not specified, use cargo query to ask for skill cost
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| *add attribute for holy place?
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| * fix parent faction so if a faction reputation for it already exists, toss it
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