Callings: Difference between revisions

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280 bytes added ,  18:35, 4 October 2020
reorganize table
(add starting inventory)
(reorganize table)
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!Calling
!Calling
!Stat Bonus
!Skills
!Build Code
!Build Code
!Features
!Starting Equipment
!Starting inventory
!Starting Items
|-
|-
|Apostle
| Apostle
|a
| +2 Ego
|
| [[Customs and Folklore]]<ref name="skill-tree">When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.</ref></br>[[Intimidate]]</br>[[Proselytize]]
* +2 Ego
|style="text-align:center;"|a
* [[Customs and Folklore]]<ref name="skill-tree">When the name of a skill tree is given, you start with the 0-cost skill(s) from that tree.</ref>
| 1 {{favilink|staff}}</br>1 {{favilink|witchwood wreath}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
* [[Intimidate]]
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1-2 {{favilink|goat jerky}}
* [[Proselytize]]
|
* 2 {{favilink|waterskin|plural}} with 32 drams of fresh water each
* 1 {{favilink|staff}}
* 1 {{favilink|witchwood wreath}}
* 1 {{favilink|cloth robe}}
* 1-2 {{favilink|goat jerky}}
* 1 {{favilink|leather moccasins}}
|-
|-
|Arconaut
| Arconaut
|b
| +2 Agility
|
| [[Short Blade]]<ref name="skill-tree"/></br>[[Tinkering]]<ref name="skill-tree"/>
* +2 Agility
:[[Scavenger]]
* [[Short Blade]]<ref name="skill-tree"/>
[[Acrobatics]]<ref name="skill-tree"/>
* [[Tinkering]]<ref name="skill-tree"/>
:[[Spry]]
** [[Scavenger]]
|style="text-align:center;"|b
* [[Acrobatics]]<ref name="skill-tree"/>
| 2 {{favilink|bronze dagger|plural}}</br>1 {{favilink|short bow}}</br>1 {{favilink|pocketed vest}}</br>1 {{favilink|vinewood sap mask}}
** [[Spry]]
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>6-12 {{favilink|wooden arrow|plural}}</br>2-3 {{favilink|canned mystery meat}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
* Starts with random junk and artifacts
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|canteen}} with 32 drams of fresh water
* 1 {{favilink|basic toolkit}}
* 2 {{favilink|bronze dagger|plural}}
* 1 {{favilink|short bow}}
* 6-12 {{favilink|wooden arrow|plural}}
* 1 {{favilink|pocketed vest}}
* 2-3 {{favilink|canned mystery meat}}
* 1 {{favilink|vinewood sap mask}}
* 1-4 things from [[Data:Junk#Junk 1|Junk 1]]
* 2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]
* 1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
|-
|Greybeard
| Greybeard
|c
| -1 Strength</br>+3 Willpower
|
| [[Cudgel]]<ref name="skill-tree"/></br>[[Berate]]</br>[[Calloused]]</br>+100 reputation with [[bears]]
* -1 Strength
|style="text-align:center;"|c
* +3 Willpower
| 1 {{favilink|walking stick}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
* [[Cudgel]]<ref name="skill-tree"/>
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>8-10 {{favilink|bear jerky}}
* [[Berate]]
* [[Calloused]]
* +100 reputation with [[bears]]
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|walking stick}}
* 1 {{favilink|cloth robe}}
* 8-10 {{favilink|bear jerky}}
* 1 {{favilink|sandals}}
|-
|-
|Gunslinger
| Gunslinger
|d
| +2 Agility
|
| [[Pistol]]<ref name="skill-tree"/>
* +2 Agility
:[[Weak Spotter]]
* [[Pistol]]<ref name="skill-tree"/>
+200 reputation with [[mysterious strangers]]
** [[Weak Spotter]]
|style="text-align:center;"| d
* +200 reputation with [[mysterious strangers]]
| 2 {{favilink|borderlands revolver|plural}}</br>1 {{favilink|woven tunic}}
|
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>3-4 {{favilink|beetle jerky|plural}}
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 2 {{favilink|borderlands revolver|plural}}
* 45-65 {{favilink|lead slug|plural}}
* 1 {{favilink|woven tunic}}
* 3-4 {{favilink|beetle jerky|plural}}
|-
|-
|Marauder
| Marauder
|e
| +2 Strength
|
| [[Axe]]<ref name="skill-tree"/>
* +2 Strength
:[[Dismember]]</br>[[Charge]]</br>[[Butchery]]
* [[Axe]]<ref name="skill-tree"/>
|style="text-align:center;"|e
** [[Dismember]]
|1 {{favilink|bronze battle axe}}</br>1 {{favilink|furs}}
* [[Charge]]
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>45-65 {{favilink|lead slug|plural}}</br>8-10 {{favilink|bear jerky|plural}}
* [[Butchery]]
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|bronze battle axe}}
* 45-65 {{favilink|lead slug|plural}}
* 1 {{favilink|furs}}
* 8-10 {{favilink|bear jerky|plural}}
|-
|-
|Pilgrim
|Pilgrim
|f
| +2 Willpower
|
|[[Self-discipline]]<ref name="skill-tree"/>
* +2 Willpower
:[[Fasting Way]]
* [[Self-discipline]]<ref name="skill-tree"/>
:[[Iron Mind]]
** [[Fasting Way]]
[[Wayfaring]]<ref name="skill-tree"/>
** [[Iron Mind]]
|style="text-align:center;"|f
* [[Wayfaring]]<ref name="skill-tree"/>
|1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|sandals}}
|
|2 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>2-3 {{favilink|crusty loaf}}
* 2 {{favilink|waterskin|plural}} with 32 drams of fresh water each
* 1 {{favilink|staff}}
* 1 {{favilink|cloth robe}}
* 2-3 {{favilink|crusty loaf}}
* 1 {{favilink|sandals}}
|-
|-
|Nomad
|Nomad
|g
| +2 Toughness
|
|[[Wayfaring]]<ref name="skill-tree"/>
* +2 Toughness
:[[Wilderness Lore: Salt Pans]]
* [[Wayfaring]]<ref name="skill-tree"/>
[[Harvestry]]</br>[[Weathered]]</br>+200 reputation with the [[Issachari tribe]]
** [[Wilderness Lore: Salt Pans]]
|style="text-align:center;"|g
* [[Harvestry]]
| 1 {{Favilink | recycling suit}}</br>1 {{favilink|goggles}}
* [[Weathered]]
| 1 {{favilink|waterskin}} with 32 drams of fresh water</br>4-5 {{favilink|salthopper chip|plural}}</br>1 {{favilink|desert kris}}
* +200 reputation with the [[Issachari tribe]]
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{Favilink | recycling suit}}
* 4-5 {{favilink|salthopper chip|plural}}
* 1 {{favilink|desert kris}}
* 1 {{favilink|goggles}}
|-
|-
|Scholar
|Scholar
|h
| +2 Intelligence
|
|[[Tinkering]]<ref name="skill-tree"/></br>[[First Aid]]<ref name="skill-tree"/>
* +2 Intelligence
:[[Heal]]
* [[Tinkering]]<ref name="skill-tree"/>
[[Tactics]]<ref name="skill-tree"/>
* [[First Aid]]<ref name="skill-tree"/>
:[[Hurdle]]
** [[Heal]]
[[Customs and Folklore]]<ref name="skill-tree"/></br>[[Harvestry]]</br>Wilderness Lore: Random</br>Wilderness Lore: Random
* [[Tactics]]<ref name="skill-tree"/>
|style="text-align:center;"|h
* [[Customs and Folklore]]<ref name="skill-tree"/>
| 1 {{favilink|staff}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
* [[Harvestry]]
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}
* Wilderness Lore: Random
* Wilderness Lore: Random
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|staff}}
* 1 {{favilink|basic toolkit}}
* 1 {{favilink|cloth robe}}
* 1-2 {{favilink|goat jerky}}
* 1 {{favilink|leather moccasins}}
|-
|-
|Tinker
|Tinker
|i
| +2 Intelligence
|
| [[Tinkering]]<ref name="skill-tree"/>
* +2 Intelligence
:[[Lay Mine / Set Bomb]]
* [[Tinkering]]<ref name="skill-tree"/>
:[[Disassemble]]
** [[Lay Mine / Set Bomb]]
:[[Repair]]
** [[Disassemble]]
:[[Tinker I]]
** [[Repair]]
+100 reputation with the [[Barathrumites]]
** [[Tinker I]]
|style="text-align:center;"|i
* +100 reputation with the [[Barathrumites]]
|1 {{favilink|bronze dagger}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
* Begins with a number of random artifacts and scrap
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|basic toolkit}}</br>1-2 {{favilink|goat jerky}}</br>1-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|bronze dagger}}
* 1 {{favilink|basic toolkit}}
* 1 {{favilink|cloth robe}}
* 1-2 {{favilink|goat jerky}}
* 1 {{favilink|leather moccasins}}
* 1-4 things from [[Data:Junk#Junk 1|Junk 1]]
* 2-4 things from [[Data:Artifact#Artifact 1|Artifact 1]]
* 1-4 things from [[Data:Scrap#Scrap 1|Scrap 1]]
|-
|-
|Warden
|Warden
| +2 Strength
|[[Long Blade]]<ref name="skill-tree"/></br>[[Shield]]<ref name="skill-tree"/>
:[[Shield Slam]]
[[Bow and Rifle]]<ref name="skill-tree"/></br>[[Pistol]]<ref name="skill-tree"/></br>+300 reputation with the [[Fellowship of Wardens]]
|j
|j
|
| 1 {{favilink|iron long sword}}</br>1 {{favilink|leather armor}}</br>1 {{favilink|iron buckler}}</br>1 {{favilink|leather moccasins}}
* +2 Strength
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|goat jerky}}
* [[Long Blade]]<ref name="skill-tree"/>
* [[Shield]]<ref name="skill-tree"/>
** [[Shield Slam]]
* [[Bow and Rifle]]<ref name="skill-tree"/>
* [[Pistol]]<ref name="skill-tree"/>
* +300 reputation with the [[Fellowship of Wardens]]
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|canteen}} with 32 drams of fresh water
* 1 {{favilink|iron long sword}}
* 1 {{favilink|leather armor}}
* 1 {{favilink|iron buckler}}
* 2-6 {{favilink|witchwood bark|plural}}
* 8-10 {{favilink|goat jerky}}
* 1 {{favilink|leather moccasins}}
|-
|-
|Water Merchant
|Water Merchant
|k
| +2 Ego
|
| [[Snake Oiler]]</br>+200 reputation with [[water barons]]</br>Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
* +2 Ego
|style="text-align:center;"|k
* [[Snake Oiler]]
|1 {{favilink|bronze dagger}}</br>1 {{favilink|woven tunic}}</br>1 {{favilink|cloth robe}}</br>1 {{favilink|leather moccasins}}
* +200 reputation with [[water barons]]
| 7 {{favilink|waterskin|plural}} with 32 drams of fresh water each</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2 additional empty {{favilink|waterskin|plural}}</br>1-2 {{favilink|goat jerky}}</br>1 {{favilink|merchant's token}}</br>3-4 things from [[Data:Junk#Junk 1|Junk 1]]</br>2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
* Allowed entrance to many settlements for purposes of trade<ref name="not-implemented">This perk is not fully implemented.</ref>
* Starts with trade goods
|
* 7 {{favilink|waterskin|plural}} with 32 drams of fresh water each
* 1 {{favilink|canteen}} with 32 drams of fresh water
* 2 additional empty {{favilink|waterskin|plural}}
* 1 {{favilink|bronze dagger}}
* 1 {{favilink|woven tunic}}
* 1 {{favilink|cloth robe}}
* 1-2 {{favilink|goat jerky}}
* 1 {{favilink|leather moccasins}}
* 1 {{favilink|merchant's token}}
* 3-4 things from [[Data:Junk#Junk 1|Junk 1]]
* 2-3 things from [[Data:Artifact#Artifact 1|Artifact 1]]
|-
|-
|Watervine Farmer
|Watervine Farmer
|l
| +2 Toughness
|
| [[Cooking and Gathering]]<ref name="skill-tree"/>
* +2 Toughness
:[[Harvestry]]
* [[Cooking and Gathering]]<ref name="skill-tree"/>
[[Axe]]<ref name="skill-tree"/></br>[[Wilderness Lore: Marshes]]</br>+100 reputation with the [[villagers of Joppa]]</br>Starts with access to Farmers' Markets<ref name="not-implemented"/>
** [[Harvestry]]
|style="text-align:center;"|l
* [[Axe]]<ref name="skill-tree"/>
|1 {{favilink|iron vinereaper}}</br>1 {{favilink|woven tunic}}
* [[Wilderness Lore: Marshes]]
|1 {{favilink|waterskin}} with 32 drams of fresh water</br>1 {{favilink|canteen}} with 32 drams of fresh water</br>2-6 {{favilink|witchwood bark|plural}}</br>8-10 {{favilink|vinewafer sheaf}}</br>1 {{favilink|farmer's token}}
* +100 reputation with the [[villagers of Joppa]]
* Starts with access to Farmers' Markets<ref name="not-implemented"/>
|
* 1 {{favilink|waterskin}} with 32 drams of fresh water
* 1 {{favilink|canteen}} with 32 drams of fresh water
* 1 {{favilink|iron vinereaper}}
* 1 {{favilink|woven tunic}}
* 2-6 {{favilink|witchwood bark|plural}}
* 8-10 {{favilink|vinewafer sheaf}}
* 1 {{favilink|farmer's token}}
|}
|}
== References ==
== References ==
<references/>
<references/>
[[Category:Character]]
[[Category:Character]]

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