8,756
edits
(If tier is not provided, use rarest bit (if there is bits)) |
(oops fixed) |
||
Line 122: | Line 122: | ||
{{#if: {{{commerce|}}} | {{infobox row |[[Commerce|Commerce]]|{{{commerce}}} }} }} | {{#if: {{{commerce|}}} | {{infobox row |[[Commerce|Commerce]]|{{{commerce}}} }} }} | ||
{{#if: {{{complexity|}}}| {{infobox row|Complexity|{{{complexity}}} }} }} | {{#if: {{{complexity|}}}| {{infobox row|Complexity|{{{complexity}}} }} }} | ||
{{#if: {{{tier|}}} | {{#vardefine:TIER|{{{tier}}} }} | | {{#if: {{{tier|}}} | {{#vardefine:TIER|{{{tier}}}}} | | ||
{{#if:{{{bits|}}} | {{#if: {{{bits|}}} | {{#vardefine:TIER|{{#sub:{{{bits}}}| -1 }} }} }} }}<!-- | ||
Determine tier from bits if not specified. Then, check for final value | Determine tier from bits if not specified. Then, check for final value | ||
-->{{#varexists:TIER | {{infobox row|Tier|{{#if:{{{modcount|}}} | {{#expr: {{#var_final:TIER}} + {{{modcount}}} }} {{Color|K|({{#var_final:TIER}}+{{{modcount}}} | -->{{#varexists:TIER | {{infobox row|Tier|{{#if:{{{modcount|}}} | {{#expr: {{#var_final:TIER}} + {{{modcount}}} }} {{Color|K|({{#var_final:TIER}}+{{{modcount}}}) }} | ||
| {{#var_final:TIER}} }} | | {{#var_final:TIER}} }} }} | ||
}}}} | }} | ||
{{#if: {{{bits|}}} | {{#if:{{{canbuild|}}}{{{candisassemble|}}}| {{infobox row|[[Bits]]|{{Bits|{{{bits}}}}} }} }} }} | {{#if: {{{bits|}}} | {{#if:{{{canbuild|}}}{{{candisassemble|}}}| {{infobox row|[[Bits]]|{{Bits|{{{bits}}}}} }} }} }} | ||
{{#if: {{{candisassemble|}}}| {{infobox row|Can Disassemble|{{{candisassemble}}} }} }} | {{#if: {{{candisassemble|}}}| {{infobox row|Can Disassemble|{{{candisassemble}}} }} }} | ||
{{#if: {{{canbuild|}}}{{{candisassemble|}}}| {{infobox row|Can Build|{{{canbuild|no}}} }} }} | {{#if: {{{canbuild|}}}{{{candisassemble|}}}| {{infobox row|Can Build|{{{canbuild|no}}} }} }} | ||
{{#ifeq: {{{canbuild|}}} | yes | {{infobox row|Tinker Skill|{{Tinker check|{{ | {{#ifeq: {{{canbuild|}}} | yes | {{infobox row|Tinker Skill|{{Tinker check|{{#var_final:TIER|0}} }} }} }} | ||
{{#ifeq: {{{empsensitive}}} | yes | {{infobox row|EMP Sensitive|yes}} }} | {{#ifeq: {{{empsensitive}}} | yes | {{infobox row|EMP Sensitive|yes}} }} | ||
<!--What skill tree it uses--> | <!--What skill tree it uses--> |