Canned Have-It-All: Difference between revisions

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{{name}} is a [[cooking]] ingredient that can apply (almost) any [[cooking effect|effect]] from any other ingredient at random. In addition to giving these when just used as a regular cooking ingredient, this valuable property can work with the [[Carbide Chef]] skill to craft a repeatable cooking recipe with powerful effects. However, cooking the recipe uses one serving of {{name}} each time.
{{name}} is a [[cooking]] ingredient that can apply (almost) any [[cooking effect|effect]] from any other ingredient at random. In addition to giving these when just used as a regular cooking ingredient, this valuable property can work with the [[Carbide Chef]] skill to craft a repeatable cooking recipe with powerful effects. However, cooking the recipe uses one serving of {{name}} each time.


When cooking normal meals with no special inredients, the procedurally generated ingredients that the player forages can include game items, including {{name}}. Thus any meal has a small possibility of including any effect.
When cooking normal meals with no special ingredients, the procedurally generated ingredients that the player forages can include game items, including {{name}}. Thus any meal has a small possibility of including any effect.


One effect that cannot be obtained is the effect of [[neutron flux]], as of the January 19, 2018 patch.
One effect that cannot be obtained is the effect of [[neutron flux]], as of the January 19, 2018 patch.

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