Modding:Random Functions: Difference between revisions

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===SeededRandom(string Seed, int Low, int High)===
===SeededRandom(string Seed, int Low, int High)===
Returns an int based on <code>Seed</code>, in the range of <code>[Low, High]<code>.
Returns an int based on <code>Seed</code>, in the range of <code>[Low, High]</code>.


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