Glimmer: Difference between revisions

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99 bytes added ,  21:33, 29 August 2021
m
Clarified that the player must kill the hunter to absorb ego
(Cleaned up code references and added info on extradimensional cult factions)
m (Clarified that the player must kill the hunter to absorb ego)
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===Absorbing Psyche===
===Absorbing Psyche===
{{qud quote notxml|&yAt the moment of victory, your swelling ego curves the psychic aether and causes the psyche of (esper hunter)&y, to collide with your own. As the weaker of the two, its binding energy is exceeded and it explodes. Would you like to encode its psionic bits on the holographic boundary of your own psyche? \n\n(+1 Ego permanently)}}
{{qud quote notxml|&yAt the moment of victory, your swelling ego curves the psychic aether and causes the psyche of (esper hunter)&y, to collide with your own. As the weaker of the two, its binding energy is exceeded and it explodes. Would you like to encode its psionic bits on the holographic boundary of your own psyche? \n\n(+1 Ego permanently)}}
Upon defeating a hunter, there is a 10% chance to absorb their ego.
When the player defeats a hunter, there is a 10% chance to absorb their ego. This does not apply if the hunter was killed by a companion or other non-player creature.


==Esper Hunter Generation==
==Esper Hunter Generation==

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