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'''Cherubim''' are a class of powerful tier 8 creatures that can be found roaming Qud, as well as guarding the tombs and reliquaries the [[sultan]]s. There is a variety of cherubim to represent each of the [[Factions that existed during the time of the sultanate|old sultanate-era factions]].
'''Cherubim''' are a class of powerful tier 8 creatures that can be found roaming Qud, as well as guarding the tombs and reliquaries the [[sultan]]s. There is a variety of cherubim to represent each of the [[Factions that existed during the time of the sultanate|old sultanate-era factions]].


In the {{favilink|Tomb of the Eaters}}, each sultan's tomb is guarded by several cherubim of the factions with whom the sultan had favorable relations during their lifetime. Typically, these factions came to be favored by each sultan by playing an important role in their [[sultan histories]]. The cherubim stand watch over the sultan's {{favilink|imperial sarcophagus|sarcophagus}} and {{favilink|sultan reliquary|reliquary}}.
In the {{favilink|Tomb of the Eaters}}, each sultan's tomb is guarded by several cherubim of the factions with whom the sultan had favorable relations during their lifetime. Typically, these factions came to be favored by each sultan by playing an important role in their [[sultan histories]]. The cherubim stand watch over the sultan's {{favilink|imperial sarcophagus|sarcophagus}} and {{favilink|sultan reliquary|reliquary}}. These cherubim will typically be neutral to the player so long as the player character bears the [[Mark of Death]] and does not attack them or attempt to disturb the sultan's possessions. Each cherub gains additional abilities based on their aligned sultan's [[sultan theme|themes]], as noted below.  


Cherubim are part of the hidden "Cherubim" faction, which makes them neutral to all other factions. This means they are typically docile, whether found roaming randomly around the world or guarding a sultan's tomb. However, they will become hostile when provoked. If they are guards, they will also become hostile to any creature that disturbs their sultan's possessions or which does not have the [[Mark of Death]].  
Cherubim who are not generated as tomb guards in the Tomb of the Eaters inherit their faction membership from their parent blueprint in <code>ObjectBlueprints.xml</code>, meaning that many cherubim are members of the [[Beasts]] or [[Humanoids]] factions and thus will be hostile to the player.


Each cherub gains additional abilities based on their aligned sultan's [[sultan theme|themes]], as noted below. All non-mechanical cherubim have the ability to reheat themselves by 60 degrees per turn if they are ever [[frozen]], and have a 100% chance to reflect projectiles. This reflection is vulnerable to EMP blasts.
All non-mechanical cherubim have the ability to reheat themselves by 60 degrees per turn if they are ever [[frozen]], and have a 100% chance to reflect projectiles. This reflection is vulnerable to [[EMP]] blasts.


=== List of Cherubim ===
=== List of Cherubim ===
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