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{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon. | {{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon. | ||
The formula to determine the hit bonus is '''Ceiling( (Tier + 1) / 3 )'''. | The formula to determine the hit bonus is '''Ceiling( (Tier + 1) / 3 )'''.{{Code Reference|class=ModCounterweighted}} | ||
== Eligible Items == | == Eligible Items == |