Counterweighted: Difference between revisions

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No change in size ,  19:34, 3 October 2021
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{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon.{{Code Reference|class=ModCounterweighted}}
{{name|caps}} adds a tier-based [[Melee_combat#Hit_Roll|to-hit bonus]] to a melee weapon.


The formula to determine the hit bonus is '''Ceiling( (Tier + 1) / 3 )'''.
The formula to determine the hit bonus is '''Ceiling( (Tier + 1) / 3 )'''.{{Code Reference|class=ModCounterweighted}}


== Eligible Items ==
== Eligible Items ==

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