Gamma moth: Difference between revisions

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146 bytes added ,  20:08, 5 October 2021
m
note about piercing projectile
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
m (note about piercing projectile)
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== Mutating Gaze ==
== Mutating Gaze ==


A creature struck by a mutating gaze attack, whether or not the attack [[penetration | penetrates]] their armor, must succeed at a [[Toughness]] save with a target of 20, or else gain the [[mutating]] effect.{{Code Reference | class = MutateOnHit | method = FireEvent}} The effect is not applied if the creature is already mutating from a mutating gaze.{{Code Reference | namespace = XRL.World.Effects | class = Mutating | method = Apply}}
A {{name|possessive}} mutating gaze attack uses a piercing projectile that can pass through creatures and continue onward to hit other targets. Any creature struck by a mutating gaze attack, whether or not the attack [[penetration | penetrates]] their armor, must succeed at a [[Toughness]] save with a target of 20, or else gain the [[mutating]] effect.{{Code Reference | class = MutateOnHit | method = FireEvent}} The effect is not applied if the creature is already mutating from a mutating gaze.{{Code Reference | namespace = XRL.World.Effects | class = Mutating | method = Apply}}


Mutating gazes are [[EMP-sensitive]]. They will be unable to fire if [[EMP]]'d.
Mutating gazes are [[EMP-sensitive]]. They will be unable to fire if [[EMP]]'d.

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