Beak: Difference between revisions

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12 bytes added ,  16:34, 11 October 2021
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{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = beak mutation.png
| type = Physical
| type = Physical
| cost = 1
| cost = 1
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| realitydistort =no
| realitydistort =no
}}
}}
{{name}} is a mutation that grants the "beak" natural body equipment which will be seen if nothing is equipped in the Face body slot (similar to how an empty hand has a "fist"). This beak is weightless and provides no {{AV}}AV or {{DV}}DV. When the player selects the Beak mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak, Bill, Rostrum, Frill, or Proboscis. Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot.
{{name}} is a mutation that grants the "beak" natural body equipment which will be seen if nothing is equipped in the Face body slot (similar to how an empty hand has a "fist"). This beak is weightless and provides no {{AV}}AV or {{DV}}DV. When the player selects the Beak mutation, they can also {{Qud text|&WC&yustomize}} it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak, Bill, Rostrum, Frill, or Proboscis. Mechanically, these variants are identical to each other, but they will alter the name of the natural body equipment in the face slot.


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