Steel vinereaper: Difference between revisions

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46 bytes added ,  13:21, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Vinereaper}}
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Vinereaper}} </br>{{Dynamic object|Items|Steel Vinereaper}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A long, flexible shaft topped with a wicked curved blade. Used to flay the tough watervine hides. A potentially dangerous weapon in skilled hands.
| desc = A long, flexible shaft topped with a wicked curved blade. Used to flay the tough watervine hides. A potentially dangerous weapon in skilled hands.
Line 24: Line 24:
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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