Electrobow: Difference between revisions

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67 bytes added ,  13:23, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
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| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = MissileWeapon
| inheritingfrom = MissileWeapon
| dynamictable = {{Dynamic object|Items|Electrobow}}
| unidentifiedimage = electrobow unidentified.png
| unidentifiedimage = electrobow unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = missile weapon
| unidentifiedaltname = missile weapon
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods,BeamWeaponMods
| desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon.
| desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon.


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Accuracy: Very High{{)}}}}
Accuracy: Very High{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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