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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = MissileWeapon | | inheritingfrom = MissileWeapon | ||
| dynamictable = {{Dynamic object|Items|Electrobow}} | |||
| unidentifiedimage = electrobow unidentified.png | | unidentifiedimage = electrobow unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = missile weapon | | unidentifiedaltname = missile weapon | ||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods | | supportedmods = MissileWeaponMods,FirearmMods,CommonMods,ElectronicsMods,BeamWeaponMods | ||
| desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon. | | desc = A humming curve of metal, a dim beam of light connects the endpoints of the crescent. When fingers are drawn through the beam, a blazing arrow of energy springs from the weapon. | ||
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Accuracy: Very High{{)}}}} | Accuracy: Very High{{)}}}} | ||
| categories = Bows | | categories = Bows | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |