8,290
edits
m (Fix gas density for spaser rifle) |
(Updated for latest patch, which reduced plasma damage tenfold) |
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| desc = Hot plasma. | | desc = Hot plasma. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0.202. | | gameversion = 2.0.202.94 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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Mechanically, it is very similar to {{favilink|corrosive gas}}, except that: | Mechanically, it is very similar to {{favilink|corrosive gas}}, except that: | ||
* Plasma does | * Plasma does twice as much damage to creatures and robots.{{Code Reference|class=GasPlasma|name=GasPlasma}} | ||
* Plasma can leave creatures it comes in contact with [[coated in plasma]], which causes an additional debuff.{{Code Reference|namespace=XRL.World.Effects|class=CoatedInPlasma|name=CoatedInPlasma}} | * Plasma can leave creatures it comes in contact with [[coated in plasma]], which causes an additional debuff.{{Code Reference|namespace=XRL.World.Effects|class=CoatedInPlasma|name=CoatedInPlasma}} | ||
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|- | |- | ||
| {{favilink|plasma grenade mk I}} | | {{favilink|plasma grenade mk I}} | ||
| | | 10 | ||
| 40 | | 40 | ||
| <ref name="GasGrenade"><code>XRL.World.Parts.GasGrenade</code></ref><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | | <ref name="GasGrenade"><code>XRL.World.Parts.GasGrenade</code></ref><ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | ||
|- | |- | ||
| {{favilink|plasma grenade mk II}} | | {{favilink|plasma grenade mk II}} | ||
| | | 10 | ||
| 80 | | 80 | ||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | | <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | ||
|- | |- | ||
| {{favilink|plasma grenade mk III}} | | {{favilink|plasma grenade mk III}} | ||
| | | 10 | ||
| 120 | | 120 | ||
| <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | | <ref name="GasGrenade" /><ref name="ObjectBlueprints" /> | ||
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|- | |- | ||
! Creatures and Robots | ! Creatures and Robots | ||
| {{simple formula | ( Density * GasLevel ) / | | {{simple formula | ( Density * GasLevel ) / 100 }} | ||
| (rounded up) | | (rounded up) | ||
|- | |- | ||
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|- | |- | ||
| 20 | | 20 | ||
| | | 1 | ||
| 20 | | 20 | ||
|- | |- | ||
| 40 | | 40 | ||
| | | 1 | ||
| 40 | | 40 | ||
|- | |- | ||
| 60 | | 60 | ||
| | | 1 | ||
| 60 | | 60 | ||
|- | |- | ||
| 80 | | 80 | ||
| | | 1 | ||
| 80 | | 80 | ||
|- | |- | ||
| 100 | | 100 | ||
| | | 1 | ||
| 100 | | 100 | ||
|- | |- | ||
| 120 | | 120 | ||
| | | 2 | ||
| 120 | | 120 | ||
|- | |- | ||
| 180 | | 180 | ||
| | | 2 | ||
| 180 | | 180 | ||
|- | |- | ||
| 240 | | 240 | ||
| | | 3 | ||
| 240 | | 240 | ||
|- | |- | ||
| 300 | | 300 | ||
| | | 3 | ||
| 300 | | 300 | ||
|- | |- | ||
| 1000 | | 1000 | ||
| | | 10 | ||
| 1000 | | 1000 | ||
|} | |} | ||
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! rowspan="14" | 10 | ! rowspan="14" | 10 | ||
| 50 | | 50 | ||
| | | 5 | ||
| 388 | | 388 | ||
|- | |- | ||
| 100 | | 100 | ||
| | | 10 | ||
| 775 | | 775 | ||
|- | |- | ||
| 200 | | 200 | ||
| | | 20 | ||
| 1550 | | 1550 | ||
|- | |- | ||
| 300 | | 300 | ||
| | | 30 | ||
| 2325 | | 2325 | ||
|- | |- | ||
| 400 | | 400 | ||
| | | 40 | ||
| 3100 | | 3100 | ||
|- | |- | ||
| 500 | | 500 | ||
| | | 50 | ||
| 3875 | | 3875 | ||
|- | |- | ||
| 600 | | 600 | ||
| | | 60 | ||
| 4650 | | 4650 | ||
|- | |- | ||
| 700 | | 700 | ||
| | | 70 | ||
| 5425 | | 5425 | ||
|- | |- | ||
| 800 | | 800 | ||
| | | 80 | ||
| 6200 | | 6200 | ||
|- | |- | ||
| 900 | | 900 | ||
| | | 90 | ||
| 6975 | | 6975 | ||
|- | |- | ||
| 1000 | | 1000 | ||
| | | 100 | ||
| 7750 | | 7750 | ||
|- | |- | ||
| 1200 | | 1200 | ||
| | | 120 | ||
| 9300 | | 9300 | ||
|- | |- | ||
| 1400 | | 1400 | ||
| | | 140 | ||
| 10850 | | 10850 | ||
|- | |- | ||
| 1600 | | 1600 | ||
| | | 160 | ||
| 12400 | | 12400 | ||
|} | |} | ||
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</div> | </div> | ||
''Looking for a more extensive damage breakdown? You can refer to the [[Corrosive_gas#Damage|corrosive gas damage table]] - the numbers are the same except that you'll need to multiply the "creatures/robots" damage shown on the corrosive gas page times | ''Looking for a more extensive damage breakdown? You can refer to the [[Corrosive_gas#Damage|corrosive gas damage table]] - the numbers are the same except that you'll need to multiply the "creatures/robots" damage shown on the corrosive gas page times 2 to get the plasma damage for the same level and density.'' | ||
{{references|2.0.202. | {{references|2.0.202.94}} | ||
{{Gas Navbox}} | {{Gas Navbox}} |