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m (coral polyp favilink) |
(Mention a few more creatures.) |
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The {{name}} is a dangerous area in South-East Qud — an abandoned arcology flooded by the waters of [[Lake Hinnom]], overgrown by coral and inhabited by strange lifeforms. [[Svardym]] are common, as in the lake, but are joined by greater threats such as the swift {{favilink|galgal|galgallim}} and {{favilink|sultan croc|plural}} who can dismember the player. | The {{name}} is a dangerous area in South-East Qud — an abandoned arcology flooded by the waters of [[Lake Hinnom]], overgrown by coral and inhabited by strange lifeforms. [[Svardym]] are common, as in the lake, but are joined by greater threats such as the swift {{favilink|galgal|galgallim}} and {{favilink|sultan croc|plural}} who can dismember the player, as well as {{favilink|enigma snail|plural}} who can inflict [[Confusion]]. {{favilink|reef hermit|plural}} and {{favilink|svardym scrounge|plural}} may be peaceful depending on the player's [[Reputation]] and trade high-tier artifacts. | ||
On the surface, a tangle of {{favilink|palladium strut|plural}} obscure the vision but do not block weapons fire. These are overgrown by {{favilink|coral polyp|plural}} which are automatically plucked away as the player walks by; this act has a small chance of revealing a {{favilink|swollen bulb}} of {{favilink|sunslag}}. Polyps will regrow after some time. | On the surface, a tangle of {{favilink|palladium strut|plural}} obscure the vision but do not block weapons fire. These are overgrown by {{favilink|coral polyp|plural}} which are automatically plucked away as the player walks by; this act has a small chance of revealing a {{favilink|swollen bulb}} of {{favilink|sunslag}}. Polyps will regrow after some time. |
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