Billowing conch of the Aji: Difference between revisions

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add glitter dust
(expanding on how the gas appears / spreads and what that means.)
(add glitter dust)
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==Gas Production==
==Gas Production==
When equipped, the {{Name}} goes on cooldown for 100 rounds. After this initial cooldown, the {{Name}} can manually activated through the abilities menu, randomly producing one of the following types of [[:Category:Gases|gas]] in the user's surrounding tiles for several turns:
When equipped, the {{Name}} goes on cooldown for 100 rounds. After this initial cooldown, the {{Name}} can manually activated through the abilities menu, randomly producing one of the following types of [[:Category:Gases|gas]] in the user's surrounding tiles for several turns:{{XML Reference|object}}
* {{Favilink|Corrosive gas}}
* {{Favilink|Corrosive gas}}
* {{Favilink|Defoliant}}
* {{Favilink|Defoliant}}
* {{Favilink|Fungicide}}
* {{Favilink|Fungicide}}
* {{favilink|glitter dust}}
* {{Favilink|Osseous ash}}
* {{Favilink|Osseous ash}}
* {{Favilink|Normality gas}}
* {{Favilink|Normality gas}}
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* If the {{name}} is unequipped while producing gas, it will immediately stop. When re-equipped, it will immediately begin producing that same gas type again. This can be used to “bank” a desirable gas type for later.
* If the {{name}} is unequipped while producing gas, it will immediately stop. When re-equipped, it will immediately begin producing that same gas type again. This can be used to “bank” a desirable gas type for later.
* Because gas is only generated in the surrounding cells and not the cell the user currently is in, it is recommended to stay in the same spot where the conch was blown to avoid the majority of the effects of the gases.
* Because gas is only generated in the surrounding cells and not the cell the user currently is in, it is recommended to stay in the same spot where the conch was blown to avoid the majority of the effects of the gases.
{{references|2.0.202.99}}
{{Weapon Navbox}}
{{Weapon Navbox}}

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